acidd12233

Lebanon
Moderator Streamer Player Viewer

228 followers 3 streams in 30 days 1 avg. viewers last live on Oct 25, 2026

198 matches tracked 78 matches in 30 days

How does acidd12233 play?

Rating 1.08 (from 78 matches) K/R 0.78 ADR 86.5 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 78 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 31% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsEntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 8

Compared with 1,282 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (47%).

Headshot rate 58%+11 pp · Ø 47% better than 95%
AWP share of kills 6%−5 pp · Ø 11% better than 38%
K/D 1.04+0.05 · Ø 0.99 better than 67%
Pistol kills per match 4.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).

2K rounds 14.3%+1.3 pp · Ø 13.0% better than 79%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 80%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 21x 4K, 2 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 47%
Enemies flashed per round 0.29+0.03 · Ø 0.26 better than 59%
Deaths per round 75%+2 pp · Ø 73% better than 21%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +6 pp
= Stayed the same
K/R at 0.80, ADR at 88.0, ELO at 1,680
▼ Got worse
Headshots −2 pp

Oct to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.79
FebMarAprMayJunJulAugSepOctNov

Best month: May 2026 with 0.82. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.72).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −120 ELO
43 matches · 44% win rate
On Dust 2 −100 ELO
68 matches · 53% win rate
On Saturdays −135 ELO, win rate 44%

acidd12233 loses the most ELO in match 2 of the day: −120 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Dust 2
  2. Most kills in a match: 36 · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
53% better than 58%
0.84 better than 91%
92.0 better than 93%
1.10 better than 80%
51% of 190 duels better than 57%
38% of 16 situations right on the average
Mirage40
45% better than 32%
0.77 better than 70%
84.1 better than 71%
1.17-
49% of 61 duels better than 44%
60% of 5 situations better than 94%
Anubis32
44% better than 25%
0.67 better than 23%
78.0 better than 40%
0.96 better than 37%
47% of 111 duels better than 31%
33% of 9 situations better than 38%
Ancient26
42% better than 22%
0.77 better than 67%
86.8 better than 83%
0.97-
50% of 24 duels better than 53%
0% of 1 situations better than 1%
Inferno18
67% better than 86%
0.77 better than 74%
88.7 better than 87%
1.10-
56% of 54 duels better than 74%
25% of 4 situations better than 21%
Cache5
60% -
0.78 -
81.3 -
1.10-
41% of 22 duels -
50% of 2 situations -
Nuke5
80% -
0.90 -
94.3 -
1.39-
58% of 19 duels -
0% of 1 situations -
Overpass3
33% -
0.77 -
71.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How acidd12233 plays

Across 198 matches acidd12233 averages K/R 0.78 and ADR 86.5; the rating across the 78 rated matches is 1.08. Biggest strength: Headshot rate at 58%, better than 95% of level 8 players. Most room to improve: Deaths per round at 75%, better than only 21% of level 8 players. Averages 17.2 kills per match with 58% headshots. The strongest map is Inferno with a 67% win rate in 18 matches. In 31 of 78 matches the rating was 1.10 or higher (40%), in 23 it was below 0.90. In 78 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.06. acidd12233 loses the most ELO in match 2 of the day (−120 ELO, win rate 44%). Things go best in match 4 of the day (+70 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +70 ELO. Improved over the last three months: Win rate +6 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.80, ADR at 88.0, ELO at 1,680. Last 30 days: 78 matches, win rate 51%, net ELO +125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.