A1onZe_
Name history of A1onZe_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does A1onZe_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (328 matches).
Compared with 2,557 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average39% headshots and so well below the average (51%).
Impact
AverageExactly 2 kills in 15.8% of rounds and so well above the average (13.5%).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.86. Last 3 months: 0.81 (at the start 0.70). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.22. Last 3 months: 1.14 (at the start 0.99). Clearly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 92.8. Last 3 months: 88.5 (at the start 77.0). Clearly above the average (81.0).
Share of headshot kills
Best month: May 2026 with 42%. Last 3 months: 37% (at the start 41%). Well below the average (51%).
Matches won (win rate)
Best month: June 2026 with 60%. Last 3 months: 51% (at the start 49%). Right on the average (51%).
Best month: October 2026 with 2,663. Last 3 months: 2,574 (at the start 2,256).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 37%.
Patterns
From the last 567 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
A1onZe_ loses the most ELO on Nuke: −172 ELO, 44% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Dust 2
- Most kills in a match: 56 · Mirage
- Highest rating in a match: 2.73 · Anubis
- Longest win streak: 8 wins in a row · Nuke
Maps in detail
from the last 567 matchesCompared with players on the same level who have at least 15 matches on the map.
How A1onZe_ plays
Across 567 matches A1onZe_ averages K/R 0.77 and ADR 83.9; the rating across the 466 rated matches is 1.10. Most room to improve: Headshot rate at 39%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 39% headshots. The strongest map is Mirage with a 53% win rate in 159 matches. In 222 of 466 matches the rating was 1.10 or higher (48%), in 150 it was below 0.90. In 328 matches with detailed stats: 79 4Ks and 6 aces. Best month by rating: October 2026 at 1.22. A1onZe_ loses the most ELO on Nuke (−172 ELO, win rate 44%). Things go best on Mirage (+291 ELO, win rate 53%). Improved over the last three months: K/R +0.11, Rating +0.15, ADR +11.5, ELO +318. Got weaker: Headshots −4 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 143 matches, win rate 55%, net ELO +454.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.