7kick

Romania
Streamer

6,787 followers 3 streams in 30 days 157 avg. viewers last live on Oct 24, 2026

449 matches tracked 65 matches in 30 days
ELO ▲ 213
4,221
30-day peak: 4,252
Rank EU ▲ 11 places
#86
Romania #2 in Romania
30 days · prev. #97 · best #69

How does 7kick play?

Rating 1.26 K/R 0.88 ADR 93.0 from 449 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 449 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 32% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 10% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average.
AWPerEntryDamage
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (346 matches).

3,500+ ELO

Compared with 1,470 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (12%).

Rounds with first kill 16%+4 pp · Ø 12% better than 93%
Opening duels won 61%+7 pp · Ø 54% better than 90%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−2 pp · Ø 41% better than 45%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 79%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (54%).

Headshot rate 40%−14 pp · Ø 54% better than 4%
AWP share of kills 33%+20 pp · Ø 13% better than 90%
K/D 1.33+0.22 · Ø 1.11 better than 90%
Pistol kills per match 2.9
Knife kills 12 in 449 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.6%).

2K rounds 16.2%+2.1 pp · Ø 14.1% better than 85%
3K rounds 5.9%+1.3 pp · Ø 4.6% better than 86%
MVPs per match 3.0+0.5 · Ø 2.5 better than 84%
4Ks and aces 86x 4K, 11 aces in 346 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.34).

Utility hit rate 32%−2 pp · Ø 34% better than 38%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.57+0.23 · Ø 0.34 better than 96%
Deaths per round 66%−4 pp · Ø 70% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Rating +0.05, Win rate +8 pp, ELO +979
= Stayed the same
K/R at 0.89, ADR at 93.9, Headshots at 40%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: October 2026 with 0.91. Last 3 months: 0.89 (at the start 0.87). Well above the average (0.78).

Patterns

From the last 449 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −73 ELO
38 matches · 45% win rate
On Cache −72 ELO
40 matches · 48% win rate
Between 12:00 and 18:00 −251 ELO, win rate 48%
On Saturdays −240 ELO, win rate 46%

7kick loses the most ELO on Nuke: −73 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Longest win streak: 7 wins in a row · Mirage
  3. Recorded match no. 250 · Mirage
  4. Highest rating in a match: 2.87 · Nuke

Maps in detail

from the last 449 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage179
58% better than 55%
0.89 better than 85%
93.9 better than 84%
1.26 better than 86%
60% of 959 duels better than 81%
38% of 120 situations better than 46%
Dust 299
53% better than 33%
0.85 better than 73%
93.3 better than 83%
1.22 better than 75%
64% of 617 duels better than 90%
32% of 47 situations better than 28%
Ancient48
54% better than 36%
0.92 better than 93%
95.7 better than 91%
1.33 better than 95%
64% of 241 duels better than 93%
46% of 28 situations better than 69%
Cache40
48% better than 32%
0.84 better than 90%
90.2 better than 89%
1.16 better than 86%
55% of 235 duels better than 69%
30% of 27 situations better than 32%
Nuke38
45% better than 13%
0.86 better than 75%
89.1 better than 64%
1.27 better than 85%
62% of 203 duels better than 86%
41% of 27 situations better than 51%
Anubis24
67% better than 81%
0.93 better than 96%
94.1 better than 89%
1.33 better than 96%
62% of 136 duels better than 89%
31% of 16 situations better than 30%
Inferno21
62% better than 69%
0.84 better than 82%
88.0 better than 71%
1.23 better than 87%
60% of 105 duels better than 80%
60% of 15 situations better than 92%

Compared with players on the same level who have at least 15 matches on the map.

How 7kick plays

Across 449 matches 7kick averages K/R 0.88, ADR 93.0 and a rating of 1.26. Biggest strength: Rounds with first kill at 16%, better than 93% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 40%, better than only 4% of level 10 · 3,500+ ELO players. Averages 19.0 kills per match with 40% headshots. The strongest map is Anubis with a 67% win rate in 24 matches. In 290 of 449 matches the rating was 1.10 or higher (65%), in 82 it was below 0.90. In 346 matches with detailed stats: 86 4Ks and 11 aces. Best month by rating: October 2026 at 1.30. 7kick loses the most ELO on Nuke (−73 ELO, win rate 45%). Things go best on Mirage (+613 ELO, win rate 58%). Improved over the last three months: Rating +0.05, Win rate +8 pp, ELO +979. Unchanged in recent months: K/R at 0.89, ADR at 93.9, Headshots at 40%. Last 30 days: 65 matches, win rate 58%, net ELO +211.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.