5hend1

Poland
Player
On FACEIT since 2023 207 matches tracked 33 matches in 30 days
ELO ▼ 30
2,120
30-day peak: 2,150
Rank EU
#181,311
Poland #10,145 in Poland

How does 5hend1 play?

Rating 1.06 (from 179 matches) K/R 0.73 ADR 78.3 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 179 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 17%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.05+0.02 · Ø 1.03 better than 59%
Pistol kills per match 2.6
Knife kills 1 in 207 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 32%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.1−0.2 · Ø 2.3 better than 28%
4Ks and aces 10x 4K, 2 aces in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 7%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 26%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 20%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, ADR at 81.0, ELO at 2,120
▼ Got worse
Rating −0.06, Headshots −3 pp, Win rate −19 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months unchanged at 0.75. Just above the average (0.74).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −14 ELO
27 matches · 37% win rate
On Mirage −10 ELO
50 matches · 46% win rate
On Thursdays −103 ELO, win rate 41%

5hend1 loses the most ELO on Nuke: −14 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 17 wins in a row · Mirage
  3. Highest rating in a match: 2.37 · Ancient
  4. Most kills in a match: 50 · Inferno
  5. Recorded match no. 100 · Ancient

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
46% better than 30%
0.69 better than 26%
74.6 better than 21%
0.99 better than 36%
51% of 164 duels right on the average
38% of 29 situations right on the average
Anubis46
50% right on the average
0.76 better than 61%
79.9 better than 46%
1.08 better than 67%
47% of 101 duels better than 27%
38% of 42 situations right on the average
Ancient44
50% better than 46%
0.72 better than 40%
78.5 better than 37%
1.02 right on the average
51% of 144 duels right on the average
24% of 17 situations better than 16%
Nuke27
37% better than 7%
0.69 better than 21%
73.0 better than 13%
1.07 better than 55%
59% of 73 duels better than 82%
35% of 17 situations better than 33%
Inferno22
68% better than 90%
0.86 better than 91%
92.0 better than 90%
1.29 better than 96%
60% of 70 duels better than 88%
64% of 11 situations better than 93%
Dust 213
54% -
0.75 -
81.0 -
1.06-
66% of 32 duels -
67% of 6 situations -
Cache4
25% -
0.56 -
60.3 -
0.67-
62% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 5hend1 plays

Across 207 matches 5hend1 averages K/R 0.73 and ADR 78.3; the rating across the 179 rated matches is 1.06. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 51% headshots. The strongest map is Inferno with a 68% win rate in 22 matches. In 69 of 179 matches the rating was 1.10 or higher (39%), in 60 it was below 0.90. In 74 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: July 2026 at 1.20. 5hend1 loses the most ELO on Nuke (−14 ELO, win rate 37%). Things go best on Inferno (+260 ELO, win rate 68%). Got weaker: Rating −0.06, Headshots −3 pp, Win rate −19 pp. Unchanged in recent months: K/R at 0.75, ADR at 81.0, ELO at 2,120. Last 30 days: 33 matches, win rate 36%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.