52abuse
How does 52abuse play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average0.17 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 1.01 (at the start 1.09). Just below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.8. Last 3 months: 78.7 (at the start 79.3). Just below the average (80.4).
Share of headshot kills
Best month: August 2026 with 61%. Last 3 months unchanged at 57%. Well above the average (49%).
Matches won (win rate)
Best month: July 2026 with 59%. Last 3 months: 44% (at the start 55%). Well below the average (52%).
Best month: August 2026 with 2,561. Last 3 months: 1,991 (at the start 2,531).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 228 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
52abuse loses the most ELO on Dust 2: −202 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 49 · Mirage
- Longest win streak: 6 wins in a row · Anubis
- Recorded match no. 100 · Dust 2
- Highest rating in a match: 2.05 · Dust 2
Maps in detail
from the last 228 matchesCompared with players on the same level who have at least 15 matches on the map.
How 52abuse plays
Across 228 matches 52abuse averages K/R 0.73 and ADR 78.9; the rating across the 207 rated matches is 1.03. Biggest strength: Headshot rate at 57%, better than 92% of level 9 players. Most room to improve: 3K rounds at 3.3%, better than only 20% of level 9 players. Averages 16.3 kills per match with 57% headshots. The strongest map is Anubis with a 56% win rate in 41 matches. In 74 of 207 matches the rating was 1.10 or higher (36%), in 76 it was below 0.90. In 151 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. 52abuse loses the most ELO on Dust 2 (−202 ELO, win rate 48%). Things go best on Anubis (+194 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, −46 ELO. Got weaker: Rating −0.08, Win rate −11 pp, ELO −540. Unchanged in recent months: K/R at 0.72, ADR at 78.7, Headshots at 57%. Last 30 days: 74 matches, win rate 43%, net ELO −251.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.