45lan

China
Streamer

8 followers 1 stream in 30 days 1 avg. viewers last live on Nov 11, 2026

On FACEIT since 2023 200 matches tracked 88 matches in 30 days
ELO ▲ 77
1,549
30-day peak: 1,603
Rank EU
#610,483
China #5,949 in China

How does 45lan play?

Rating 1.01 K/R 0.72 ADR 82.5 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 200 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

Level 8

Compared with 1,481 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 91%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 15%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (48%).

Headshot rate 38%−10 pp · Ø 48% better than 10%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.02+0.01 · Ø 1.01 better than 56%
Pistol kills per match 2.1
Knife kills 4 in 200 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.2%).

2K rounds 13.9%+0.7 pp · Ø 13.2% better than 69%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 62%
MVPs per match 2.1−0.2 · Ø 2.3 better than 34%
4Ks and aces 13x 4K, 3 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 91%
Utility damage per round 7.0+2.8 · Ø 4.2 better than 94%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.13, Rating +0.20, ADR +14.1, ELO +341
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −6 pp

Oct to Nov 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.79
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.79. Last 3 months: 0.76 (at the start 0.63). Slightly above the average (0.73).

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −253 ELO
51 matches · 43% win rate
In match 3 of the day −159 ELO
31 matches · 42% win rate
On Fridays −168 ELO, win rate 45%

45lan loses the most ELO on Mirage: −253 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Anubis
  2. Most kills in a match: 31 · Ancient
  3. Longest win streak: 10 wins in a row · Cache
  4. Recorded match no. 100 · Ancient

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient57
60% better than 84%
0.76 better than 65%
83.8 better than 67%
1.06 better than 70%
56% of 209 duels better than 79%
51% of 47 situations better than 84%
Mirage51
43% better than 23%
0.69 better than 31%
79.6 better than 49%
0.95 better than 29%
45% of 196 duels better than 21%
39% of 38 situations better than 54%
Anubis30
53% better than 56%
0.71 better than 39%
83.1 better than 65%
0.98 better than 37%
38% of 107 duels better than 3%
19% of 16 situations better than 7%
Dust 224
63% better than 90%
0.77 better than 70%
86.9 better than 81%
1.07 better than 69%
57% of 97 duels better than 82%
38% of 13 situations right on the average
Nuke16
63% better than 76%
0.63 better than 8%
72.7 better than 17%
0.90 better than 12%
34% of 59 duels better than 2%
57% of 7 situations better than 91%
Inferno13
38% -
0.77 -
93.1 -
1.10-
45% of 60 duels -
25% of 8 situations -
Overpass4
25% -
0.68 -
73.7 -
0.98-
50% of 14 duels -
0% of 3 situations -
Cache3
67% -
0.67 -
87.3 -
0.97-
44% of 9 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 45lan plays

Across 200 matches 45lan averages K/R 0.72, ADR 82.5 and a rating of 1.01. Biggest strength: Utility damage per round at 7.0, better than 94% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 10% of level 8 players. Averages 16.1 kills per match with 38% headshots. The strongest map is Dust 2 with a 63% win rate in 24 matches. In 73 of 200 matches the rating was 1.10 or higher (37%), in 78 it was below 0.90. In 91 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: November 2026 at 1.12. 45lan loses the most ELO on Mirage (−253 ELO, win rate 43%). Things go best on Ancient (+368 ELO, win rate 60%). Match no. 4 of the day goes best: 63% win rate, +126 ELO. Improved over the last three months: K/R +0.13, Rating +0.20, ADR +14.1, ELO +341. Got weaker: Headshots −6 pp, Win rate −6 pp. Last 30 days: 88 matches, win rate 53%, net ELO +111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.