3m1l_pl
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 1,481 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average47% of 1v1s won and so clearly above the average (40%).
Weapons and aim
Average51% headshots and so clearly above the average (48%).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (13.2%).
Utility and deaths
Strength0.56 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Jan to Mar 2026.
Kills per round (K/R)
Best month: February 2026 with 0.81. Last 3 months: 0.62 (at the start 0.78). Well below the average (0.73).
Rating, 1.00 is an average match
Best month: February 2026 with 1.16. Last 3 months: 0.90 (at the start 1.12). Well below the average (1.01).
Damage per round (ADR)
Best month: January 2026 with 93.7. Last 3 months: 70.5 (at the start 87.5). Clearly below the average (79.8).
Share of headshot kills
Best month: November 2026 with 58%. Last 3 months: 53% (at the start 48%). Clearly above the average (48%).
Matches won (win rate)
Best month: August 2026 with 73%. Last 3 months: 51% (at the start 62%). Just above the average (50%).
Best month: November 2026 with 1,811. Last 3 months: 1,730 (at the start 1,478).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 70%.
Patterns
From the last 192 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
3m1l_pl loses the most ELO in match 1 of the day: −92 ELO, 47% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 31 · Dust 2
- Highest rating in a match: 2.23 · Dust 2
Maps in detail
from the last 192 matchesCompared with players on the same level who have at least 15 matches on the map.
How 3m1l_pl plays
Across 192 matches 3m1l_pl averages K/R 0.70, ADR 79.7 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 8 players. Most room to improve: 3K rounds at 3.3%, better than only 24% of level 8 players. Averages 14.9 kills per match with 51% headshots. The strongest map is Mirage with a 62% win rate in 50 matches. In 74 of 192 matches the rating was 1.10 or higher (39%), in 76 it was below 0.90. In 83 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: February 2026 at 1.16. 3m1l_pl loses the most ELO in match 1 of the day (−92 ELO, win rate 47%). Things go best in match 3 of the day (+285 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +285 ELO. Improved over the last three months: Headshots +5 pp, ELO +252. Got weaker: K/R −0.16, Rating −0.22, ADR −17.0, Win rate −11 pp. Last 30 days: 30 matches, win rate 57%, net ELO +94.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.