アナーキスト

Argentina
Moderator Streamer Player Viewer

254 followers 1 stream in 30 days 1 avg. viewers last live on Nov 2, 2026

999 matches tracked 234 matches in 30 days
ELO ▼ 285
3,101
30-day peak: 3,430
Rank SA ▼ 92 places
#136
Argentina #38 in Argentina
30 days · prev. #44 · best #44

How does アナーキスト play?

Rating 0.96 (from 856 matches) K/R 0.71 ADR 83.5 from 999 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 856 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (851 matches).

3,000-3,499 ELO

Compared with 7,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 45%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.93−0.12 · Ø 1.05 better than 7%
Pistol kills per match 2.4
Knife kills 21 in 999 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so slightly below the average (13.6%).

2K rounds 13.0%−0.6 pp · Ø 13.6% better than 29%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 37%
MVPs per match 2.3−0.1 · Ø 2.4 better than 36%
4Ks and aces 132x 4K, 17 aces in 851 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.46+0.14 · Ø 0.32 better than 86%
Deaths per round 77%+6 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, ADR +4.4, Win rate +4 pp, ELO +103
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.74
FebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.74. Last 3 months: 0.73 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 999 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −331 ELO
64 matches · 39% win rate
In match 4 of the day −228 ELO
98 matches · 43% win rate
On Wednesdays −299 ELO, win rate 43%

アナーキスト loses the most ELO on Ancient: −331 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Highest rating in a match: 2.47 · Dust 2
  3. Recorded match no. 500 · Mirage
  4. Most kills in a match: 44 · Anubis

Maps in detail

from the last 999 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage497
53% better than 42%
0.72 better than 32%
84.5 better than 62%
0.97 better than 19%
49% of 2,489 duels better than 29%
41% of 153 situations better than 57%
Dust 2230
49% better than 28%
0.68 better than 17%
80.4 better than 42%
0.93 better than 10%
44% of 1,113 duels better than 11%
44% of 59 situations better than 64%
Anubis100
54% better than 47%
0.74 better than 44%
87.6 better than 79%
1.05 better than 47%
48% of 498 duels better than 26%
41% of 32 situations better than 57%
Ancient64
39% better than 7%
0.68 better than 15%
79.2 better than 33%
0.89 better than 5%
48% of 282 duels better than 25%
29% of 14 situations better than 25%
Nuke45
51% better than 31%
0.71 better than 25%
81.9 better than 46%
0.99 better than 24%
46% of 181 duels better than 17%
22% of 9 situations better than 14%
Cache44
48% better than 18%
0.75 better than 34%
87.5 better than 65%
0.98 better than 13%
46% of 304 duels better than 13%
27% of 15 situations better than 24%
Inferno18
39% better than 2%
0.64 better than 5%
77.6 better than 14%
0.71 better than 1%
43% of 113 duels better than 3%
20% of 5 situations better than 12%

Compared with players on the same level who have at least 15 matches on the map.

How アナーキスト plays

Across 999 matches アナーキスト averages K/R 0.71 and ADR 83.5; the rating across the 856 rated matches is 0.96. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 77%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 52% headshots. The strongest map is Anubis with a 54% win rate in 100 matches. In 278 of 856 matches the rating was 1.10 or higher (32%), in 383 it was below 0.90. In 851 matches with detailed stats: 132 4Ks and 17 aces. Best month by rating: September 2026 at 0.99. アナーキスト loses the most ELO on Ancient (−331 ELO, win rate 39%). Things go best on Mirage (+556 ELO, win rate 53%). Improved over the last three months: K/R +0.04, ADR +4.4, Win rate +4 pp, ELO +103. Got weaker: Headshots −2 pp. Last 30 days: 234 matches, win rate 48%, net ELO −306.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.