1vainn

USA
Streamer

LIVE 1 watching now52 followers 1 stream in 30 days 1 avg. viewers

On FACEIT since 2015 367 matches tracked 127 matches in 30 days
ELO ▲ 165
2,570
30-day peak: 2,633
Rank NA ▲ 698 places
#1,325
USA #682 in USA
30 days · prev. #2,023 · best #1,243

How does 1vainn play?

Rating 1.08 K/R 0.76 ADR 82.2 from 367 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 367 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 54%+2 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 53%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 80%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.11+0.07 · Ø 1.04 better than 69%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 68%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 38%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 53x 4K, 9 aces in 367 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 50%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 51%
Deaths per round 68%−3 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +8 pp, First kills +2 pp, Clutch 1v1 +19 pp
= Stayed the same
Headshots at 56%, ELO at 2,570
▼ Got worse
K/R −0.06, Rating −0.06, ADR −5.1

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.76 (at the start 0.82). Just above the average (0.74).

Patterns

From the last 367 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −411 ELO
57 matches · 40% win rate
On Cache −242 ELO
20 matches · 25% win rate
Between 18:00 and 24:00 −25 ELO, win rate 45%
On Wednesdays −118 ELO, win rate 43%

1vainn loses the most ELO in match 3 of the day: −411 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 367 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
50% better than 39%
0.78 better than 65%
84.1 better than 63%
1.11 better than 70%
59% of 414 duels better than 87%
40% of 92 situations better than 55%
Dust 287
53% right on the average
0.70 better than 27%
77.0 better than 27%
1.01 better than 37%
44% of 262 duels better than 13%
40% of 77 situations better than 54%
Ancient67
54% better than 51%
0.76 right on the average
82.6 better than 50%
1.08 better than 59%
57% of 234 duels better than 77%
25% of 52 situations better than 19%
Anubis58
53% right on the average
0.77 better than 62%
83.4 better than 62%
1.08 better than 61%
50% of 216 duels better than 38%
38% of 53 situations right on the average
Cache20
25% better than 1%
0.78 better than 69%
84.7 better than 64%
1.07 better than 55%
56% of 63 duels better than 69%
40% of 20 situations better than 55%
Nuke10
60% -
0.91 -
93.5 -
1.30-
48% of 31 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1vainn plays

Across 367 matches 1vainn averages K/R 0.76, ADR 82.2 and a rating of 1.08. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 56% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 160 of 367 matches the rating was 1.10 or higher (44%), in 113 it was below 0.90. In 367 matches with detailed stats: 53 4Ks and 9 aces. Best month by rating: August 2026 at 1.13. 1vainn loses the most ELO in match 3 of the day (−411 ELO, win rate 40%). Things go best from match 5 of the day (+402 ELO, win rate 56%). Match no. 4 of the day goes best: 58% win rate, +278 ELO. Improved over the last three months: Win rate +8 pp, First kills +2 pp, Clutch 1v1 +19 pp. Got weaker: K/R −0.06, Rating −0.06, ADR −5.1. Unchanged in recent months: Headshots at 56%, ELO at 2,570. Last 30 days: 127 matches, win rate 54%, net ELO +172.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.