1mpossible777

1mpossible777

RS
Moderator Streamer Player Viewer

3 followers 4 streams in 30 days 1 avg. viewers last live on Oct 13, 2026

279 matches tracked 63 matches in 30 days

How does 1mpossible777 play?

Rating 1.07 (from 208 matches) K/R 0.81 ADR 87.0 from 279 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 208 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+2 pp · Ø 50% better than 55%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 29%+9 pp · Ø 20% better than 89%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (50%).

Headshot rate 66%+16 pp · Ø 50% better than 99%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.11+0.11 · Ø 1.00 better than 73%
Pistol kills per match 2.8
Knife kills 4 in 279 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.0%+0.9 pp · Ø 13.1% better than 60%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 49%
MVPs per match 2.7+0.5 · Ø 2.2 better than 85%
4Ks and aces 30x 4K, 0 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 16%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 20%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 28%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +3 pp, ELO +489
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.14, ADR −13.4

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.74
JanFebMarAprMayJunJulAugSepOct

Best month: March 2026 with 1.01. Last 3 months: 0.76 (at the start 0.90). Slightly above the average (0.72).

Patterns

From the last 279 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −145 ELO
50 matches · 40% win rate
Between 12:00 and 18:00 −86 ELO, win rate 46%
On Fridays −200 ELO, win rate 26%

1mpossible777 loses the most ELO in match 2 of the day: −145 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Ancient
  2. Recorded match no. 250 · Dust 2
  3. Most kills in a match: 40 · Anubis
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 279 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
46% better than 27%
0.80 better than 76%
87.6 better than 80%
1.05 better than 55%
53% of 324 duels better than 60%
43% of 30 situations better than 62%
Dust 261
51% better than 49%
0.83 better than 85%
89.0 better than 85%
1.07 better than 61%
54% of 170 duels better than 65%
38% of 16 situations right on the average
Anubis42
57% better than 66%
0.83 better than 86%
90.2 better than 87%
1.13 better than 79%
48% of 164 duels better than 28%
42% of 19 situations better than 56%
Ancient38
61% better than 82%
0.79 better than 70%
84.8 better than 67%
1.15 better than 83%
47% of 153 duels better than 26%
38% of 16 situations right on the average
Nuke22
50% better than 33%
0.79 better than 65%
83.2 better than 57%
0.90-
58% of 67 duels better than 75%
43% of 7 situations better than 63%
Inferno11
64% -
0.70 -
75.7 -
1.01-
50% of 52 duels -
33% of 3 situations -
Cache6
50% -
0.85 -
86.6 -
1.12-
100% of 11 duels -
0% of 3 situations -
Overpass3
67% -
0.78 -
75.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How 1mpossible777 plays

Across 279 matches 1mpossible777 averages K/R 0.81 and ADR 87.0; the rating across the 208 rated matches is 1.07. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 66% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 93 of 208 matches the rating was 1.10 or higher (45%), in 67 it was below 0.90. In 139 matches with detailed stats: 30 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. 1mpossible777 loses the most ELO in match 2 of the day (−145 ELO, win rate 40%). Things go best in match 1 of the day (+411 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +411 ELO. Improved over the last three months: Headshots +3 pp, Win rate +3 pp, ELO +489. Got weaker: K/R −0.14, ADR −13.4. Last 30 days: 63 matches, win rate 41%, net ELO −201.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.