1larrrr

KR
Streamer Player
389 matches tracked 102 matches in 30 days Follow on Twitch
ELO ▼ 79
1,943
30-day peak: 2,253
Rank NA ▼ 1,044 places
#8,598 #80 in KR
30 days · before #7,554 · best #7,270

How does 1larrrr play?

Rating 1.00 (from 144 matches) K/R 0.78 ADR 85.9 from 389 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40% on level 9
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 144 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+4 pp better than 92%
Opening duels won 51%+1 pp better than 53%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 50%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 0.9−0.7 better than 2%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+8 pp better than 88%
AWP share of kills 1%−10 pp better than 6%
K/D 1.02+0.02 better than 53%
Pistol kills per match 3.0
Knife kills 1 in 389 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.1%+1.0 pp better than 72%
Rounds with 3K 5.1%+1.2 pp better than 89%
MVPs per match 2.6+0.3 better than 84%
4Ks and aces 56x 4K, 7 aces in 334 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 42%
Utility damage per round 3.3−1.0 better than 27%
Enemies flashed per round 0.07−0.21 better than 3%
Rounds with a death 76%+4 pp better than 10%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Win rate +10 pp, ELO +264
= Stayed the same
Headshots at 56%
▼ Got worse
K/R −0.06, ADR −5.6

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.77 (at the start 0.83).

Patterns

From the last 389 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Nuke −253 ELO
39 matches · 36% wins
On Anubis −119 ELO
90 matches · 49% wins
On Saturdays −285 ELO, win rate 39%

1larrrr loses the most ELO on Nuke: −253 ELO, 36% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Anubis
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 42 · Ancient
  4. Reached level 10 · Nuke
  5. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 389 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient97
61% better than 82%
0.80 better than 81%
88.7 better than 86%
1.08 better than 74%
54% of 520 duels better than 70%
50% of 42 situations better than 78%
Anubis90
49% better than 43%
0.82 better than 89%
90.4 better than 91%
1.11 better than 82%
51% of 639 duels better than 54%
35% of 31 situations better than 42%
Dust 263
48% better than 39%
0.74 better than 54%
81.5 better than 57%
0.90 better than 12%
53% of 336 duels better than 64%
28% of 29 situations better than 22%
Nuke39
36% better than 5%
0.81 better than 71%
85.0 better than 63%
1.06-
56% of 248 duels better than 68%
42% of 19 situations better than 57%
Mirage38
53% better than 60%
0.73 level
83.8 better than 71%
0.87 better than 8%
47% of 246 duels better than 29%
38% of 13 situations level
Cache37
57% -
0.73 -
81.6 -
0.92-
50% of 239 duels -
50% of 12 situations -
Inferno19
21% better than 1%
0.70 better than 36%
78.2 better than 38%
1.01-
53% of 100 duels better than 56%
38% of 16 situations level
Vertigo6
33% -
0.88 -
95.3 -
-
53% of 30 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1larrrr plays

Across 389 matches 1larrrr averages K/R 0.78 and ADR 85.9; the rating across the 144 rated matches is 1.00. Biggest strength: Rounds with first kill at 14%. That is better than 92% of players on level 9. Most room to improve: Rounds with a death at 76%. That is better than only 10% of players on level 9. On average 16.9 kills per match, 56% of them headshots. The strongest map is Ancient with a 61% win rate in 97 matches. In 48 of 144 matches the rating was 1.10 or higher (33%), in 61 it was below 0.90. In 334 matches with detailed stats: 56 4Ks and 7 aces. Best month by rating: September 2026 at 1.00. 1larrrr loses the most ELO on Nuke (−253 ELO, win rate 36%). Things go best on Ancient (+325 ELO, win rate 61%). Improved over the last three months: Win rate +10 pp, ELO +264. Got weaker: K/R −0.06, ADR −5.6. Unchanged in recent months: Headshots at 56%. Last 30 days: 102 matches, win rate 50%, ELO balance −25.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.