0kalitka

Russia
Player
On FACEIT since 2021 203 matches tracked 42 matches in 30 days
ELO ▲ 230
2,535
30-day peak: 2,535
Rank EU
#48,481
Russia #13,836 in Russia

How does 0kalitka play?

Rating 1.26 (from 202 matches) K/R 0.86 ADR 90.1 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 202 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 30% good 1.10 to 1.29 20% normal 0.90 to 1.09 17% weak 0.75 to 0.89 11% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherDamageRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.35 K/D and so well above the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.35+0.30 · Ø 1.05 better than 97%
Pistol kills per match 2.7
Knife kills 2 in 203 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.4).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 83%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 70%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 26x 4K, 4 aces in 122 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.46+0.15 · Ø 0.31 better than 87%
Deaths per round 64%−7 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp, ELO +282
= Stayed the same
Win rate at 54%
▼ Got worse
K/R −0.22, Rating −0.32, ADR −21.9

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: May 2026 with 1.09. Last 3 months: 0.73 (at the start 0.95). Just below the average (0.75).

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −105 ELO
57 matches · 47% win rate
On Dust 2 −102 ELO
64 matches · 48% win rate
On Tuesdays −76 ELO, win rate 45%

0kalitka loses the most ELO in match 2 of the day: −105 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.61 · Nuke
  4. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
54% better than 58%
0.87 better than 91%
90.4 better than 87%
1.26 better than 94%
58% of 207 duels better than 83%
36% of 80 situations better than 44%
Dust 264
48% better than 33%
0.84 better than 85%
90.4 better than 86%
1.23 better than 91%
57% of 178 duels better than 77%
39% of 59 situations better than 53%
Anubis21
52% better than 44%
0.81 better than 77%
83.1 better than 59%
1.21 better than 88%
53% of 60 duels better than 55%
71% of 21 situations better than 98%
Ancient15
47% better than 27%
0.82 better than 79%
87.9 better than 77%
1.23 better than 92%
60% of 35 duels better than 87%
30% of 10 situations better than 29%
Nuke13
54% -
0.92 -
95.3 -
1.35-
69% of 32 duels -
44% of 16 situations -
Inferno8
88% -
0.96 -
92.2 -
1.48-
50% of 20 duels -
54% of 13 situations -
Cache5
60% -
0.89 -
95.9 -
1.27-
71% of 14 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 0kalitka plays

Across 203 matches 0kalitka averages K/R 0.86 and ADR 90.1; the rating across the 202 rated matches is 1.26. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 19.1 kills per match with 54% headshots. The strongest map is Mirage with a 54% win rate in 76 matches. In 126 of 202 matches the rating was 1.10 or higher (62%), in 42 it was below 0.90. In 122 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: May 2026 at 1.51. 0kalitka loses the most ELO in match 2 of the day (−105 ELO, win rate 47%). Things go best in match 3 of the day (+304 ELO, win rate 72%). Match no. 3 of the day goes best: 72% win rate, +304 ELO. Improved over the last three months: Headshots +3 pp, ELO +282. Got weaker: K/R −0.22, Rating −0.32, ADR −21.9. Unchanged in recent months: Win rate at 54%. Last 30 days: 42 matches, win rate 60%, net ELO +205.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.