pshadowcs

Antarctica
Player

121 followers 6 streams in 30 days 2 avg. viewers last live on Oct 27, 2026

690 matches tracked 151 matches in 30 days
ELO ▼ 29
2,560
30-day peak: 2,589
Rank NA ▲ 992 places
#1,305
Antarctica #4 in Antarctica
30 days · prev. #2,297 · best #1,305

How does pshadowcs play?

Rating 1.00 (from 580 matches) K/R 0.74 ADR 80.5 from 690 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 580 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (327 matches).

2,500-2,749 ELO

Compared with 2,529 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 44%−8 pp · Ø 52% better than 4%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 0.98−0.06 · Ø 1.04 better than 23%
Pistol kills per match 2.5
Knife kills 56 in 690 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just below the average (13.6%).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 37%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 61x 4K, 5 aces in 327 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 59%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 76%+4 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +366
= Stayed the same
ADR at 78.4
▼ Got worse
K/R −0.04, Rating −0.06, Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.72 (at the start 0.76). Slightly below the average (0.75).

Patterns

From the last 690 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −152 ELO
31 matches · 42% win rate
In match 4 of the day −135 ELO
65 matches · 45% win rate
On Saturdays −70 ELO, win rate 44%

pshadowcs loses the most ELO on Nuke: −152 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Mirage
  2. Most kills in a match: 42 · Nuke
  3. Longest win streak: 9 wins in a row · Cache
  4. Highest rating in a match: 2.14 · Dust 2

Maps in detail

from the last 690 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage230
50% better than 40%
0.75 right on the average
80.6 better than 46%
1.01 better than 38%
44% of 966 duels better than 11%
45% of 88 situations better than 71%
Dust 2194
54% better than 56%
0.75 right on the average
82.2 better than 54%
1.04 better than 46%
47% of 896 duels better than 22%
39% of 66 situations better than 52%
Anubis80
49% better than 35%
0.73 better than 43%
79.6 better than 40%
0.99 better than 30%
47% of 367 duels better than 22%
35% of 31 situations better than 42%
Ancient74
49% better than 35%
0.75 right on the average
82.3 better than 54%
0.96 better than 23%
48% of 284 duels better than 30%
41% of 29 situations better than 59%
Cache43
49% -
0.75 -
80.9 -
1.05-
43% of 235 duels -
35% of 20 situations -
Inferno35
49% better than 26%
0.69 better than 16%
74.3 better than 9%
0.92 better than 6%
45% of 172 duels better than 9%
40% of 15 situations right on the average
Nuke31
42% better than 16%
0.68 better than 20%
74.3 better than 18%
0.93 better than 16%
43% of 167 duels better than 11%
38% of 21 situations right on the average

Compared with players on the same level who have at least 15 matches on the map.

How pshadowcs plays

Across 690 matches pshadowcs averages K/R 0.74 and ADR 80.5; the rating across the 580 rated matches is 1.00. Biggest strength: Utility hit rate at 43%, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 44%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 51% headshots. The strongest map is Dust 2 with a 54% win rate in 194 matches. In 208 of 580 matches the rating was 1.10 or higher (36%), in 248 it was below 0.90. In 327 matches with detailed stats: 61 4Ks and 5 aces. Best month by rating: July 2026 at 1.05. pshadowcs loses the most ELO on Nuke (−152 ELO, win rate 42%). Things go best on Dust 2 (+415 ELO, win rate 54%). Improved over the last three months: Win rate +4 pp, ELO +366. Got weaker: K/R −0.04, Rating −0.06, Headshots −2 pp. Unchanged in recent months: ADR at 78.4. Last 30 days: 151 matches, win rate 50%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.