zyxpo1

Poland
Streamer Player

6 followers 1 stream in 30 days 1 avg. viewers last live on Oct 4, 2026

202 matches tracked
ELO ▼ 31
1,530
30-day peak: 1,628
Rank EU
#575,436
Poland #34,126 in Poland

How does zyxpo1 play?

Rating 1.03 (from 52 matches) K/R 0.76 ADR 81.2 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 52 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 29% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
Multi-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 50%+10 pp · Ø 40% better than 95%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 53%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 1.01−0.02 · Ø 1.03 better than 63%
Pistol kills per match 2.6
Knife kills 15 in 202 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 34%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 90%
MVPs per match 2.6+0.3 · Ø 2.3 better than 89%
4Ks and aces 14x 4K, 2 aces in 49 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.27).

Utility hit rate 29%−7 pp · Ø 36% better than 15%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 16%
Enemies flashed per round 0.11−0.16 · Ø 0.27 better than 11%
Deaths per round 75%+3 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ADR +5.7, Headshots +5 pp, ELO +131
= Stayed the same
K/R at 0.76
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.81
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months unchanged at 0.76. Just above the average (0.74).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −29 ELO
21 matches · 43% win rate
Between 0:00 and 6:00 −176 ELO, win rate 27%
On Tuesdays −139 ELO, win rate 41%

zyxpo1 loses the most ELO on Anubis: −29 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Mirage
  2. Most kills in a match: 45 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 9 wins in a row · Nuke

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
43% better than 24%
0.75 better than 63%
81.1 better than 61%
1.11 better than 83%
55% of 89 duels better than 77%
43% of 14 situations better than 65%
Dust 256
54% better than 62%
0.73 better than 56%
79.2 better than 50%
0.94 better than 29%
47% of 98 duels better than 31%
50% of 4 situations better than 80%
Nuke26
62% better than 78%
0.83 better than 83%
86.4 better than 76%
1.03-
57% of 21 duels better than 80%
33% of 3 situations better than 33%
Anubis21
43% better than 25%
0.71 right on the average
80.8 better than 64%
0.96-
53% of 36 duels better than 65%
100% of 2 situations better than 99%
Ancient14
71% -
0.76 -
82.3 -
1.22-
46% of 24 duels -
100% of 1 situations -
Inferno7
71% -
0.77 -
79.7 -
1.43-
57% of 7 duels -
-
Cache5
40% -
0.81 -
81.3 -
-
-
-
Overpass5
40% -
0.82 -
80.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How zyxpo1 plays

Across 202 matches zyxpo1 averages K/R 0.76 and ADR 81.2; the rating across the 52 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 7 players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 7 players. Averages 17.4 kills per match with 47% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 25 of 52 matches the rating was 1.10 or higher (48%), in 17 it was below 0.90. In 49 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: September 2026 at 1.12. zyxpo1 loses the most ELO on Anubis (−29 ELO, win rate 43%). Things go best in match 4 of the day (+205 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +205 ELO. Improved over the last three months: ADR +5.7, Headshots +5 pp, ELO +131. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.76. Last 30 days: 9 matches, win rate 44%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.