zuka_74

Ukraine
Streamer Player Viewer

2,050 followers 34 streams in 30 days 3 avg. viewers last live on Oct 24, 2026

559 matches tracked 115 matches in 30 days
ELO ▼ 84
2,044
30-day peak: 2,128
Rank EU
#213,168
Ukraine #8,576 in Ukraine

How does zuka_74 play?

Rating 1.07 (from 417 matches) K/R 0.76 ADR 83.5 from 559 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 417 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (304 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 2.7
Knife kills 20 in 559 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.3%).

2K rounds 14.9%+1.6 pp · Ø 13.3% better than 83%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 79%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 59x 4K, 6 aces in 304 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 80%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.13, ADR +7.6, Headshots +3 pp
= Stayed the same
Win rate at 50%, ELO at 2,044
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.87
AprMayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.80 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 559 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −447 ELO
77 matches · 38% win rate
On Nuke −153 ELO
63 matches · 48% win rate
On Mondays −330 ELO, win rate 40%

zuka_74 loses the most ELO in match 4 of the day: −447 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Mirage
  2. Highest rating in a match: 2.96 · Ancient
  3. Longest win streak: 8 wins in a row · Cache
  4. Most kills in a match: 41 · Inferno
  5. Reached level 10 · Dust 2

Maps in detail

from the last 559 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient133
51% better than 49%
0.81 better than 79%
87.6 better than 79%
1.14 better than 83%
61% of 449 duels better than 94%
28% of 65 situations better than 24%
Anubis111
49% better than 38%
0.76 better than 62%
85.2 better than 74%
1.08 better than 67%
59% of 386 duels better than 89%
16% of 37 situations better than 7%
Mirage108
49% better than 40%
0.75 better than 57%
80.4 right on the average
1.06 better than 63%
54% of 372 duels better than 69%
44% of 43 situations better than 67%
Inferno77
55% better than 56%
0.78 better than 74%
85.9 better than 73%
1.07 better than 64%
57% of 246 duels better than 78%
29% of 21 situations better than 28%
Nuke63
48% better than 33%
0.75 better than 46%
80.5 better than 40%
1.03 better than 40%
54% of 164 duels better than 57%
22% of 23 situations better than 12%
Dust 250
46% better than 30%
0.70 better than 31%
77.8 better than 34%
0.96 better than 25%
56% of 162 duels better than 76%
16% of 19 situations better than 6%
Cache16
38% -
0.69 -
73.1 -
1.00-
51% of 47 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zuka_74 plays

Across 559 matches zuka_74 averages K/R 0.76 and ADR 83.5; the rating across the 417 rated matches is 1.07. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 51% headshots. The strongest map is Inferno with a 55% win rate in 77 matches. In 182 of 417 matches the rating was 1.10 or higher (44%), in 125 it was below 0.90. In 304 matches with detailed stats: 59 4Ks and 6 aces. Best month by rating: October 2026 at 1.20. zuka_74 loses the most ELO in match 4 of the day (−447 ELO, win rate 38%). Things go best in match 1 of the day (+520 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +520 ELO. Improved over the last three months: K/R +0.07, Rating +0.13, ADR +7.6, Headshots +3 pp. Unchanged in recent months: Win rate at 50%, ELO at 2,044. Last 30 days: 115 matches, win rate 45%, net ELO −141.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.