zteeek

Estonia
Streamer Player

8,012 followers 22 streams in 30 days 24 avg. viewers last live on Oct 22, 2026

529 matches tracked 112 matches in 30 days
ELO ▲ 297
3,582
30-day peak: 3,582
Rank EU ▲ 1,458 places
#786
Estonia #7 in Estonia
30 days · prev. #2,244 · best #770

How does zteeek play?

Rating 1.01 (from 381 matches) K/R 0.73 ADR 80.5 from 529 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 381 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (269 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so clearly below the average (55%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 51%−4 pp · Ø 55% better than 20%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 28%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 75%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so clearly below the average (1.12).

Headshot rate 51%−2 pp · Ø 53% better than 32%
AWP share of kills 11%−3 pp · Ø 14% better than 63%
K/D 1.02−0.10 · Ø 1.12 better than 10%
Pistol kills per match 2.7
Knife kills 7 in 529 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so well below the average (14.6%).

2K rounds 12.4%−2.2 pp · Ø 14.6% better than 6%
3K rounds 4.0%−0.6 pp · Ø 4.6% better than 19%
MVPs per match 2.2−0.4 · Ø 2.6 better than 9%
4Ks and aces 46x 4K, 9 aces in 269 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.35).

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.48+0.13 · Ø 0.35 better than 85%
Deaths per round 71%+1 pp · Ø 70% better than 28%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +194
= Stayed the same
K/R at 0.72, ADR at 79.8, Headshots at 50%, Win rate at 56%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: April 2026 with 0.82. Last 3 months: 0.72 (at the start 0.74). Clearly below the average (0.79).

Patterns

From the last 529 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −2 ELO
110 matches · 52% win rate
On Mondays −264 ELO, win rate 46%

zteeek loses the most ELO on Ancient: −2 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Dust 2
  2. Highest rating in a match: 2.66 · Nuke
  3. Most kills in a match: 37 · Mirage
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 529 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage178
53% better than 29%
0.72 better than 12%
79.6 better than 16%
0.99 better than 8%
48% of 644 duels better than 11%
43% of 60 situations better than 63%
Ancient110
52% better than 25%
0.72 better than 17%
79.2 better than 18%
0.95 better than 7%
47% of 265 duels better than 10%
36% of 39 situations better than 40%
Dust 2110
58% right on the average
0.74 better than 24%
81.7 better than 28%
1.04 better than 19%
51% of 392 duels better than 27%
38% of 39 situations better than 45%
Nuke85
53% better than 45%
0.77 better than 55%
85.9 better than 66%
1.10 better than 62%
54% of 358 duels better than 57%
41% of 32 situations better than 53%
Cache35
69% -
0.66 -
74.6 -
0.97-
48% of 155 duels -
30% of 23 situations -
Inferno5
0% -
0.79 -
78.5 -
1.41-
33% of 6 duels -
-
Overpass4
100% -
0.84 -
81.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How zteeek plays

Across 529 matches zteeek averages K/R 0.73 and ADR 80.5; the rating across the 381 rated matches is 1.01. Most room to improve: Rating at 1.01, better than only 9% of level 10 · 3,500+ ELO players. Averages 15.7 kills per match with 51% headshots. The strongest map is Cache with a 69% win rate in 35 matches. In 144 of 381 matches the rating was 1.10 or higher (38%), in 153 it was below 0.90. In 269 matches with detailed stats: 46 4Ks and 9 aces. Best month by rating: June 2026 at 1.09. zteeek loses the most ELO on Ancient (−2 ELO, win rate 52%). Things go best in match 4 of the day (+360 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +360 ELO. Improved over the last three months: ELO +194. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.72, ADR at 79.8, Headshots at 50%, Win rate at 56%. Last 30 days: 112 matches, win rate 58%, net ELO +326.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.