zopfiaa

Spain
Streamer

1,949 followers 11 streams in 30 days 36 avg. viewers last live on Oct 22, 2026

258 matches tracked 28 matches in 30 days
ELO ▲ 76
968
30-day peak: 1,025
Rank EU
#1,292,963
Spain #12,285 in Spain

How does zopfiaa play?

Rating 0.92 (from 148 matches) K/R 0.68 ADR 69.3 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 148 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 34%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average.
AWPer
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so right on the average (9%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 48%0 pp · Ø 48% right on the average

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 7%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 46%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (43%).

Headshot rate 36%−7 pp · Ø 43% better than 18%
AWP share of kills 26%+15 pp · Ø 11% better than 93%
K/D 0.87−0.07 · Ø 0.94 better than 24%
Pistol kills per match 2.6
Knife kills 2 in 258 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so clearly below the average (2.1).

2K rounds 12.7%+0.3 pp · Ø 12.4% better than 59%
3K rounds 3.3%−0.3 pp · Ø 3.6% better than 41%
MVPs per match 1.9−0.2 · Ø 2.1 better than 36%
4Ks and aces 12x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 48%
Utility damage per round 3.7+0.1 · Ø 3.6 better than 51%
Enemies flashed per round 0.32+0.09 · Ø 0.23 better than 73%
Deaths per round 79%+6 pp · Ø 73% better than 6%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.06, Rating +0.12, ADR +7.8
= Stayed the same
Headshots at 35%, ELO at 968
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.71 (at the start 0.65). Just above the average (0.69).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −203 ELO
29 matches · 38% win rate
On Inferno −11 ELO
36 matches · 50% win rate
On Ancient −3 ELO
72 matches · 53% win rate

zopfiaa loses the most ELO in match 4 of the day: −203 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.21 · Ancient
  3. Most kills in a match: 40 · Mirage
  4. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient72
53% better than 59%
0.65 better than 33%
66.3 better than 8%
0.96 better than 61%
46% of 149 duels better than 39%
26% of 23 situations better than 25%
Mirage41
46% better than 42%
0.65 better than 28%
65.3 better than 5%
0.94 better than 46%
49% of 85 duels better than 53%
46% of 13 situations better than 77%
Dust 236
53% better than 68%
0.63 better than 18%
64.4 better than 4%
0.93 better than 41%
57% of 56 duels better than 89%
33% of 9 situations better than 45%
Inferno36
50% right on the average
0.62 better than 25%
64.1 better than 6%
0.96 better than 55%
44% of 66 duels better than 27%
25% of 12 situations better than 26%
Anubis35
49% better than 46%
0.66 better than 35%
69.4 better than 14%
0.84 better than 14%
43% of 127 duels better than 21%
29% of 17 situations better than 32%
Cache19
37% -
0.56 -
53.4 -
0.78-
45% of 47 duels -
14% of 7 situations -
Overpass11
55% -
0.63 -
58.8 -
0.98-
50% of 8 duels -
0% of 1 situations -
Nuke8
38% -
0.68 -
71.2 -
0.98-
36% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zopfiaa plays

Across 258 matches zopfiaa averages K/R 0.68 and ADR 69.3; the rating across the 148 rated matches is 0.92. Most room to improve: Deaths per round at 79%, better than only 6% of level 4 players. Averages 13.9 kills per match with 36% headshots. The strongest map is Overpass with a 55% win rate in 11 matches. In 40 of 148 matches the rating was 1.10 or higher (27%), in 75 it was below 0.90. In 89 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. zopfiaa loses the most ELO in match 4 of the day (−203 ELO, win rate 38%). Things go best on Mirage (+120 ELO, win rate 46%). Match no. 3 of the day goes best: 56% win rate, −22 ELO. Improved over the last three months: K/R +0.06, Rating +0.12, ADR +7.8. Got weaker: Win rate −3 pp. Unchanged in recent months: Headshots at 35%, ELO at 968. Last 30 days: 28 matches, win rate 50%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.