zolleoow
How does zolleoow play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).
Compared with 775 players on level 5, each player over up to their last 100 matches.
Opening
Weaknesszolleoow wins 38 of 100 opening duels. 11 percentage points below the level 5 average (49%).
Clutch
Averagezolleoow wins 30 of 100 1v2s. 9 percentage points above the level 5 average (21%).
Weapons and aim
Average50 of 100 kills by zolleoow are headshots. 6 percentage points above the level 5 average (44%).
Impact
AverageAverages 1.8 round MVPs per match. 0.3 below the level 5 average (2.1).
Utility and deaths
StrengthAverages 0.59 enemies flashed per round (59 per 100 rounds). 0.34 above the level 5 average (0.25).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Dec 2025 to Mar 2026.
Kills per round (K/R)
Best month: July 2026 with 0.70. Last 3 months: 0.70 (at the start 0.65). On par with the level 5 average (0.70).
Rating, 1.00 is an average match
Best month: August 2026 with 0.93.
Damage per round (ADR)
Best month: July 2026 with 78.6. Last 3 months: 74.1 (at the start 70.6). 3.8 below the level 5 average (77.9).
Share of headshot kills
Best month: December 2025 with 53%. Last 3 months: 45% (at the start 51%). 1 percentage point above the level 5 average (44%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 46% (at the start 47%). 3 percentage points below the level 5 average (49%).
Best month: January 2026 with 1,281. Last 3 months: 1,148 (at the start 1,143).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zolleoow loses the most ELO in match 3 of the day: −125 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Inferno
- Highest rating in a match: 1.64 · Nuke
- Recorded match no. 100 · Inferno
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How zolleoow plays
Across 171 matches zolleoow averages K/R 0.67 and ADR 73.0; the rating across the 26 rated matches is 0.99. Biggest strength: Headshot rate at 50%, better than 83% of level 5 players. Most room to improve: Opening duels won at 38%, better than only 1% of level 5 players. Averages 14.2 kills per match with 50% headshots. The strongest map is Nuke with a 64% win rate in 22 matches. In 10 of 26 matches the rating was 1.10 or higher (38%), in 12 it was below 0.90. In 26 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 0.93. zolleoow loses the most ELO in match 3 of the day (−125 ELO, win rate 38%). Things go best on Nuke (+117 ELO, win rate 64%). Match no. 4 of the day goes best: 60% win rate, +95 ELO. Improved over the last three months: K/R +0.05. Got weaker: Headshots −6 pp. Unchanged in recent months: ADR at 74.1, Win rate at 46%, ELO at 1,148. Last 30 days: 3 matches, win rate 67%, net ELO +40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.