Zoke_
LIVE 26 followers 6 streams in 30 days 2 avg. viewers last live on Oct 28, 2026
How does Zoke_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).
Compared with 2,262 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Weakness1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average55% headshots and so clearly above the average (50%).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average0.48 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.20. Last 3 months: 1.02 (at the start 1.14). Just below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 86.4. Last 3 months: 80.2 (at the start 84.1). Just below the average (80.6).
Share of headshot kills
Best month: July 2026 with 63%. Last 3 months: 54% (at the start 56%). Clearly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 62%. Last 3 months: 53% (at the start 48%). Clearly above the average (50%).
Best month: October 2026 with 2,354. Last 3 months: 2,323 (at the start 2,193).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 184 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Zoke_ loses the most ELO on Dust 2: −109 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.41 · Dust 2
- Most kills in a match: 38 · Nuke
- Recorded match no. 100 · Ancient
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 184 matchesCompared with players on the same level who have at least 15 matches on the map.
How Zoke_ plays
Across 184 matches Zoke_ averages K/R 0.76 and ADR 81.5; the rating across the 143 rated matches is 1.04. Biggest strength: Utility damage per round at 5.6, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 55% headshots. The strongest map is Cache with a 63% win rate in 27 matches. In 68 of 143 matches the rating was 1.10 or higher (48%), in 58 it was below 0.90. In 116 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: June 2026 at 1.20. Zoke_ loses the most ELO on Dust 2 (−109 ELO, win rate 48%). Things go best on Inferno (+88 ELO, win rate 59%). Improved over the last three months: Win rate +5 pp, ELO +130. Got weaker: K/R −0.04, Rating −0.12, Headshots −2 pp. Unchanged in recent months: ADR at 80.2. Last 30 days: 34 matches, win rate 62%, net ELO +114.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.