youngu__
LIVE 7 followers 3 streams in 30 days 1 avg. viewers last live on Oct 3, 2026
Name history of youngu__
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does youngu__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (364 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average35% of 1v1s won and so clearly below the average (42%).
Weapons and aim
Average43% headshots and so well below the average (53%).
Impact
WeaknessExactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average4.9 utility damage per round and so well above the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.81. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.01. Last 3 months: 0.99 (at the start 0.91). Clearly below the average (1.05).
Damage per round (ADR)
Best month: May 2026 with 88.0. Last 3 months: 80.3 (at the start 78.8). Just below the average (80.9).
Share of headshot kills
Best month: October 2026 with 46%. Last 3 months: 43% (at the start 44%). Well below the average (53%).
Matches won (win rate)
Best month: May 2026 with 60%. Last 3 months: 50% (at the start 57%). Clearly below the average (53%).
Best month: July 2026 with 3,560. Last 3 months: 3,166 (at the start 3,418).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 39%.
Patterns
From the last 675 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
youngu__ loses the most ELO on Mirage: −18 ELO, 52% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Anubis
- Highest rating in a match: 2.18 · Inferno
- Most kills in a match: 47 · Mirage
- Longest win streak: 12 wins in a row · Ancient
Maps in detail
from the last 675 matchesCompared with players on the same level who have at least 15 matches on the map.
How youngu__ plays
Across 675 matches youngu__ averages K/R 0.70 and ADR 79.6; the rating across the 539 rated matches is 0.96. Biggest strength: Utility damage per round at 4.9, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 15.4 kills per match with 43% headshots. The strongest map is Inferno with a 71% win rate in 21 matches. In 175 of 539 matches the rating was 1.10 or higher (32%), in 238 it was below 0.90. In 364 matches with detailed stats: 46 4Ks and 8 aces. Best month by rating: September 2026 at 1.01. youngu__ loses the most ELO on Mirage (−18 ELO, win rate 52%). Things go best on Dust 2 (+490 ELO, win rate 56%). Improved over the last three months: Rating +0.08. Got weaker: Win rate −7 pp, ELO −252. Unchanged in recent months: K/R at 0.71, ADR at 80.3, Headshots at 43%. Last 30 days: 125 matches, win rate 49%, net ELO −35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.