youngu__

Russia
Streamer Player

7 followers 3 streams in 30 days 1 avg. viewers last live on Oct 3, 2026

675 matches tracked 125 matches in 30 days
ELO ▼ 65
3,166
30-day peak: 3,524
Rank EU ▼ 2,819 places
#4,244
Russia #1,189 in Russia
30 days · prev. #1,425 · best #1,425

How does youngu__ play?

Rating 0.96 (from 539 matches) K/R 0.70 ADR 79.6 from 675 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 539 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 28%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (364 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 35%−7 pp · Ø 42% better than 27%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (53%).

Headshot rate 43%−10 pp · Ø 53% better than 8%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 0.98−0.07 · Ø 1.05 better than 16%
Pistol kills per match 2.7
Zeus kills1 in 675 matches
Knife kills 44 in 675 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 46x 4K, 8 aces in 364 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (3.9).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.9+1.0 · Ø 3.9 better than 80%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 53%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.08
= Stayed the same
K/R at 0.71, ADR at 80.3, Headshots at 43%
▼ Got worse
Win rate −7 pp, ELO −252

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: May 2026 with 0.81. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.75).

Patterns

From the last 675 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −18 ELO
242 matches · 52% win rate

youngu__ loses the most ELO on Mirage: −18 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Anubis
  2. Highest rating in a match: 2.18 · Inferno
  3. Most kills in a match: 47 · Mirage
  4. Longest win streak: 12 wins in a row · Ancient

Maps in detail

from the last 675 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage242
52% better than 37%
0.71 better than 26%
78.0 better than 28%
0.97 better than 19%
52% of 827 duels better than 46%
37% of 108 situations better than 43%
Dust 2160
56% better than 54%
0.71 better than 27%
80.8 better than 43%
0.98 better than 20%
48% of 628 duels better than 25%
32% of 68 situations better than 29%
Ancient97
55% better than 47%
0.71 better than 26%
82.4 right on the average
0.93 better than 10%
47% of 329 duels better than 19%
45% of 40 situations better than 69%
Nuke74
50% better than 26%
0.69 better than 16%
79.6 better than 34%
0.93 better than 8%
52% of 302 duels better than 43%
43% of 42 situations better than 57%
Anubis57
53% better than 43%
0.71 better than 28%
80.5 better than 44%
1.02 better than 36%
44% of 215 duels better than 10%
29% of 28 situations better than 26%
Inferno21
71% better than 79%
0.70 better than 20%
80.2 better than 30%
0.93-
44% of 63 duels better than 6%
14% of 7 situations better than 6%
Cache19
42% better than 7%
0.66 better than 5%
75.4 better than 11%
0.92 better than 4%
39% of 62 duels better than 2%
43% of 7 situations better than 62%
Overpass5
20% -
0.63 -
73.1 -
0.69-
50% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How youngu__ plays

Across 675 matches youngu__ averages K/R 0.70 and ADR 79.6; the rating across the 539 rated matches is 0.96. Biggest strength: Utility damage per round at 4.9, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 15.4 kills per match with 43% headshots. The strongest map is Inferno with a 71% win rate in 21 matches. In 175 of 539 matches the rating was 1.10 or higher (32%), in 238 it was below 0.90. In 364 matches with detailed stats: 46 4Ks and 8 aces. Best month by rating: September 2026 at 1.01. youngu__ loses the most ELO on Mirage (−18 ELO, win rate 52%). Things go best on Dust 2 (+490 ELO, win rate 56%). Improved over the last three months: Rating +0.08. Got weaker: Win rate −7 pp, ELO −252. Unchanged in recent months: K/R at 0.71, ADR at 80.3, Headshots at 43%. Last 30 days: 125 matches, win rate 49%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.