Yorgos14

Russia
Streamer

1,206 followers 4 streams in 30 days 1 avg. viewers last live on Oct 27, 2026

208 matches tracked 86 matches in 30 days
ELO ▲ 327
1,377
30-day peak: 1,395
Rank EU
#747,451
Russia #209,764 in Russia

How does Yorgos14 play?

Rating 1.00 K/R 0.73 ADR 82.1 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 208 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 20% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

Level 7

Compared with 980 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 48%−2 pp · Ø 50% better than 33%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 25%+2 pp · Ø 23% better than 74%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly above the average (46%).

Headshot rate 48%+2 pp · Ø 46% better than 60%
AWP share of kills 4%−7 pp · Ø 11% better than 27%
K/D 0.98−0.01 · Ø 0.99 better than 48%
Pistol kills per match 1.7

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.6%+0.6 pp · Ø 13.0% better than 67%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.5+0.3 · Ø 2.2 better than 84%
4Ks and aces 36x 4K, 1 ace in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 38%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 42%
Deaths per round 75%+2 pp · Ø 73% better than 24%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +5 pp, ELO +469
= Stayed the same
K/R at 0.73, Rating at 1.00
▼ Got worse
ADR −4.5, Headshots −2 pp

Aug to Oct 2026 compared with Feb to Mar 2026.

Kills per round (K/R)

0.75
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.78. Last 3 months: 0.73 (at the start 0.74). Just above the average (0.72).

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −66 ELO
28 matches · 43% win rate
Between 12:00 and 18:00 −267 ELO, win rate 43%

Yorgos14 loses the most ELO in match 4 of the day: −66 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Mirage
  2. Longest win streak: 6 wins in a row · Nuke
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 35 · Mirage

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 284
54% better than 62%
0.75 better than 66%
84.6 better than 76%
1.04 better than 63%
49% of 327 duels better than 45%
48% of 40 situations better than 77%
Mirage65
52% better than 55%
0.72 right on the average
82.4 better than 66%
0.98 better than 45%
49% of 244 duels better than 44%
36% of 39 situations better than 46%
Ancient17
24% better than 1%
0.62 better than 8%
72.8 better than 13%
0.84 better than 6%
50% of 50 duels right on the average
14% of 7 situations better than 5%
Nuke15
47% better than 28%
0.75 better than 59%
85.7 better than 78%
0.94 better than 25%
50% of 74 duels better than 47%
100% of 3 situations better than 99%
Inferno12
58% -
0.77 -
79.2 -
1.08-
50% of 52 duels -
70% of 10 situations -
Anubis10
80% -
0.69 -
74.3 -
0.96-
54% of 41 duels -
40% of 5 situations -
Cache4
50% -
0.88 -
79.4 -
1.28-
56% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Yorgos14 plays

Across 208 matches Yorgos14 averages K/R 0.73, ADR 82.1 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 20% of level 7 players. Averages 16.1 kills per match with 48% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 80 of 208 matches the rating was 1.10 or higher (38%), in 92 it was below 0.90. In 166 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: February 2026 at 1.05. Yorgos14 loses the most ELO in match 4 of the day (−66 ELO, win rate 43%). Things go best in match 2 of the day (+240 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +240 ELO. Improved over the last three months: Win rate +5 pp, ELO +469. Got weaker: ADR −4.5, Headshots −2 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.00. Last 30 days: 86 matches, win rate 56%, net ELO +298.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.