Yaglar08

Poland
Streamer

23 followers 13 streams in 30 days 2 avg. viewers last live on Oct 22, 2026

186 matches tracked 50 matches in 30 days
ELO ▼ 51
1,528
30-day peak: 1,613
Rank EU
#579,885
Poland #37,856 in Poland

How does Yaglar08 play?

Rating 1.08 (from 84 matches) K/R 0.76 ADR 79.9 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 84 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 26% normal 0.90 to 1.09 17% weak 0.75 to 0.89 10% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 52%+3 pp · Ø 49% better than 71%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (0.98).

Headshot rate 40%−7 pp · Ø 47% better than 18%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.12+0.14 · Ø 0.98 better than 93%
Pistol kills per match 2.5
Knife kills 4 in 186 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.8%).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 79%
3K rounds 4.9%+1.1 pp · Ø 3.8% better than 90%
MVPs per match 2.4+0.2 · Ø 2.2 better than 76%
4Ks and aces 7x 4K, 1 ace in 84 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.66 enemies flashed per round and so well above the average (0.26).

Utility hit rate 43%+7 pp · Ø 36% better than 92%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 74%
Enemies flashed per round 0.66+0.40 · Ø 0.26 better than 99%
Deaths per round 68%−5 pp · Ø 73% better than 94%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, ADR at 81.1
▼ Got worse
Headshots −3 pp, Win rate −9 pp, ELO −114

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.75). Clearly above the average (0.71).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −331 ELO
26 matches · 23% win rate
On Dust 2 −201 ELO
24 matches · 33% win rate
On Tuesdays −155 ELO, win rate 41%

Yaglar08 loses the most ELO on Anubis: −331 ELO, 23% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Anubis
  2. Most kills in a match: 37 · Inferno
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient40
63% better than 87%
0.78 better than 78%
81.6 better than 59%
1.17 better than 95%
65% of 57 duels better than 98%
43% of 7 situations better than 61%
Mirage39
56% better than 71%
0.78 better than 81%
81.6 better than 68%
1.19-
50% of 30 duels right on the average
50% of 6 situations better than 81%
Inferno31
55% better than 64%
0.85 better than 96%
83.5 better than 72%
1.27-
56% of 27 duels better than 78%
46% of 13 situations better than 68%
Anubis26
23% better than 1%
0.70 better than 41%
74.5 better than 22%
0.91-
56% of 45 duels better than 80%
13% of 8 situations better than 5%
Dust 224
33% better than 5%
0.70 better than 41%
81.1 better than 61%
0.93 better than 25%
45% of 64 duels better than 23%
58% of 12 situations better than 94%
Cache17
53% -
0.75 -
77.2 -
1.10-
43% of 40 duels -
50% of 10 situations -
Overpass6
67% -
0.66 -
69.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Yaglar08 plays

Across 186 matches Yaglar08 averages K/R 0.76 and ADR 79.9; the rating across the 84 rated matches is 1.08. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: Headshot rate at 40%, better than only 18% of level 7 players. Averages 16.8 kills per match with 40% headshots. The strongest map is Ancient with a 63% win rate in 40 matches. In 43 of 84 matches the rating was 1.10 or higher (51%), in 27 it was below 0.90. In 84 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. Yaglar08 loses the most ELO on Anubis (−331 ELO, win rate 23%). Things go best on Ancient (+214 ELO, win rate 63%). Match no. 4 of the day goes best: 56% win rate, +11 ELO. Got weaker: Headshots −3 pp, Win rate −9 pp, ELO −114. Unchanged in recent months: K/R at 0.77, ADR at 81.1. Last 30 days: 50 matches, win rate 46%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.