xyz337

Argentina
Player
232 matches tracked 51 matches in 30 days
ELO ▼ 23
1,996
30-day peak: 2,085
Rank SA ▼ 1,648 places
#6,911
Argentina #1,551 in Argentina
30 days · prev. #5,263 · best #5,263

How does xyz337 play?

Rating 1.04 (from 121 matches) K/R 0.75 ADR 78.6 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 121 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 26%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 20%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.00).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 12%+2 pp · Ø 10% better than 65%
K/D 1.07+0.07 · Ø 1.00 better than 74%
Pistol kills per match 2.7
Knife kills 8 in 232 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.7%+0.5 pp · Ø 13.2% better than 67%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 10x 4K, 1 ace in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 20%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 93%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 76.3
▼ Got worse
Headshots −2 pp, Win rate −12 pp, ELO −255

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.74 (at the start 0.75). Just above the average (0.73).

Patterns

From the last 232 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −81 ELO
61 matches · 43% win rate
On Dust 2 −59 ELO
61 matches · 44% win rate
On Tuesdays −181 ELO, win rate 35%

xyz337 loses the most ELO in match 2 of the day: −81 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Anubis
  2. Longest win streak: 6 wins in a row · Inferno
  3. Recorded match no. 100 · Nuke
  4. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 232 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
44% better than 29%
0.74 better than 61%
78.7 better than 43%
1.02 better than 56%
46% of 170 duels better than 26%
20% of 20 situations better than 12%
Mirage50
44% better than 27%
0.74 better than 57%
77.0 better than 37%
1.01 right on the average
52% of 88 duels better than 61%
44% of 9 situations better than 68%
Nuke31
42% better than 14%
0.74 better than 41%
79.5 better than 35%
1.01-
48% of 40 duels better than 26%
63% of 8 situations better than 92%
Ancient27
52% right on the average
0.75 better than 60%
79.9 better than 47%
0.99 better than 41%
54% of 85 duels better than 67%
43% of 7 situations better than 61%
Anubis26
58% better than 69%
0.82 better than 85%
84.2 better than 69%
1.14 better than 83%
51% of 88 duels right on the average
38% of 8 situations right on the average
Inferno26
65% better than 85%
0.73 right on the average
75.6 better than 22%
1.12 better than 74%
49% of 65 duels better than 34%
50% of 6 situations better than 77%
Cache8
38% -
0.66 -
69.8 -
0.83-
38% of 21 duels -
100% of 1 situations -
Overpass3
67% -
0.68 -
74.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How xyz337 plays

Across 232 matches xyz337 averages K/R 0.75 and ADR 78.6; the rating across the 121 rated matches is 1.04. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 9 players. Averages 16.1 kills per match with 51% headshots. The strongest map is Inferno with a 65% win rate in 26 matches. In 46 of 121 matches the rating was 1.10 or higher (38%), in 45 it was below 0.90. In 79 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.16. xyz337 loses the most ELO in match 2 of the day (−81 ELO, win rate 43%). Things go best in match 4 of the day (+296 ELO, win rate 75%). Match no. 4 of the day goes best: 75% win rate, +296 ELO. Got weaker: Headshots −2 pp, Win rate −12 pp, ELO −255. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 76.3. Last 30 days: 51 matches, win rate 45%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.