xslice21

Denmark
Streamer

922 followers 4 streams in 30 days 2 avg. viewers last live on Oct 24, 2026

189 matches tracked 50 matches in 30 days
ELO ▲ 274
2,039
30-day peak: 2,064
Rank EU
#216,223
Denmark #4,982 in Denmark

How does xslice21 play?

Rating 1.12 (from 168 matches) K/R 0.79 ADR 83.9 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 168 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.11+0.09 · Ø 1.02 better than 77%
Pistol kills per match 3.7
Knife kills 4 in 189 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 71%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 22x 4K, 3 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +165
= Stayed the same
K/R at 0.79, ADR at 83.4, Headshots at 47%, Win rate at 51%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.79 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −114 ELO
23 matches · 43% win rate
From match 5 of the day −74 ELO
23 matches · 35% win rate
On Saturdays −230 ELO, win rate 38%

xslice21 loses the most ELO on Dust 2: −114 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Cache
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 41 · Cache
  4. Longest win streak: 5 wins in a row · Mirage
  5. Highest rating in a match: 2.27 · Dust 2

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient52
56% better than 62%
0.82 better than 82%
85.0 better than 69%
1.15 better than 85%
53% of 197 duels better than 60%
45% of 22 situations better than 69%
Mirage34
50% better than 44%
0.74 better than 53%
77.9 better than 37%
1.06 better than 63%
36% of 115 duels better than 2%
48% of 25 situations better than 75%
Anubis30
43% better than 21%
0.74 right on the average
81.6 better than 55%
1.03 right on the average
50% of 161 duels better than 43%
38% of 16 situations right on the average
Cache27
48% -
0.84 -
87.1 -
1.21-
57% of 127 duels -
42% of 19 situations -
Dust 223
43% better than 21%
0.83 better than 85%
88.2 better than 82%
1.16 better than 85%
60% of 107 duels better than 90%
36% of 14 situations better than 47%
Vertigo13
46% -
0.76 -
81.6 -
1.05-
54% of 70 duels -
80% of 5 situations -
Nuke4
75% -
0.96 -
98.3 -
1.07-
25% of 8 duels -
100% of 1 situations -
Overpass4
100% -
0.91 -
95.3 -
1.39-
100% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How xslice21 plays

Across 189 matches xslice21 averages K/R 0.79 and ADR 83.9; the rating across the 168 rated matches is 1.12. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 47% headshots. The strongest map is Ancient with a 56% win rate in 52 matches. In 83 of 168 matches the rating was 1.10 or higher (49%), in 47 it was below 0.90. In 124 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: October 2026 at 1.19. xslice21 loses the most ELO on Dust 2 (−114 ELO, win rate 43%). Things go best on Ancient (+328 ELO, win rate 56%). Improved over the last three months: ELO +165. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.79, ADR at 83.4, Headshots at 47%, Win rate at 51%. Last 30 days: 50 matches, win rate 58%, net ELO +223.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.