xdeeney

Palestine
Streamer

11 followers 4 streams in 30 days 1 avg. viewers last live on Oct 13, 2026

662 matches tracked 168 matches in 30 days
ELO ▼ 257
1,408
30-day peak: 1,682
Rank EU
#696,648
Palestine #1,889 in Palestine

How does xdeeney play?

Rating 0.90 (from 526 matches) K/R 0.65 ADR 75.7 from 662 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 526 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 22% very weak below 0.75 29%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (402 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 35%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 26%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 13%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Weakness
Where do the kills come from?

0.88 K/D and so clearly below the average (0.98).

Headshot rate 39%−8 pp · Ø 47% better than 15%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 0.88−0.10 · Ø 0.98 better than 10%
Pistol kills per match 2.8
Knife kills 36 in 662 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.1%−0.8 pp · Ø 12.9% better than 26%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 32%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 32x 4K, 0 aces in 402 matches

Utility and deaths

Average
Nades, flashes and deaths

0.65 enemies flashed per round and so well above the average (0.26).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 6.4+2.3 · Ø 4.1 better than 91%
Enemies flashed per round 0.65+0.39 · Ø 0.26 better than 98%
Deaths per round 75%+2 pp · Ø 73% better than 23%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ADR +4.0, Headshots +4 pp
= Stayed the same
K/R at 0.66, Rating at 0.91
▼ Got worse
Win rate −3 pp, ELO −100

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: May 2026 with 0.71. Last 3 months: 0.66 (at the start 0.64). Slightly below the average (0.71).

Patterns

From the last 662 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −605 ELO
149 matches · 42% win rate
On Cache −386 ELO
23 matches · 22% win rate
On Saturdays −573 ELO, win rate 35%

xdeeney loses the most ELO from match 5 of the day: −605 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Ancient
  2. Highest rating in a match: 2.59 · Ancient
  3. Most kills in a match: 36 · Ancient
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 662 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage171
52% better than 57%
0.66 better than 24%
75.5 better than 35%
0.93 better than 26%
46% of 520 duels better than 30%
36% of 88 situations better than 45%
Dust 2154
50% right on the average
0.66 better than 22%
74.6 better than 25%
0.90 better than 17%
51% of 525 duels better than 55%
30% of 67 situations better than 29%
Anubis96
53% right on the average
0.66 better than 20%
78.4 better than 47%
0.88 better than 11%
48% of 372 duels better than 39%
33% of 43 situations better than 36%
Ancient84
48% better than 43%
0.67 better than 20%
77.2 better than 34%
0.93 better than 27%
50% of 270 duels right on the average
33% of 51 situations better than 38%
Inferno77
52% better than 54%
0.68 better than 34%
80.5 better than 59%
0.94 better than 31%
52% of 279 duels better than 59%
37% of 49 situations better than 48%
Nuke49
45% better than 25%
0.62 better than 7%
71.1 better than 9%
0.84 better than 5%
43% of 163 duels better than 11%
36% of 25 situations better than 47%
Cache23
22% -
0.54 -
65.4 -
0.77-
42% of 85 duels -
33% of 9 situations -
Overpass6
33% -
0.58 -
65.9 -
0.76-
50% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How xdeeney plays

Across 662 matches xdeeney averages K/R 0.65 and ADR 75.7; the rating across the 526 rated matches is 0.90. Biggest strength: Utility damage per round at 6.4, better than 91% of level 7 players. Most room to improve: Rating at 0.90, better than only 10% of level 7 players. Averages 14.4 kills per match with 39% headshots. The strongest map is Anubis with a 53% win rate in 96 matches. In 118 of 526 matches the rating was 1.10 or higher (22%), in 271 it was below 0.90. In 402 matches with detailed stats: 32 4Ks and 0 aces. Best month by rating: July 2026 at 0.92. xdeeney loses the most ELO from match 5 of the day (−605 ELO, win rate 42%). Things go best in match 2 of the day (+373 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +373 ELO. Improved over the last three months: ADR +4.0, Headshots +4 pp. Got weaker: Win rate −3 pp, ELO −100. Unchanged in recent months: K/R at 0.66, Rating at 0.91. Last 30 days: 168 matches, win rate 45%, net ELO −227.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.