xcsizar

Spain
Streamer
377 matches tracked 73 matches in 30 days
ELO ▲ 300
963
30-day peak: 989
Rank EU
#1,307,069
Spain #12,395 in Spain

How does xcsizar play?

Rating 0.95 (from 257 matches) K/R 0.71 ADR 77.0 from 377 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.51 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 257 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 38%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average. More 4Ks and aces per 100 rounds than the level 4 average. More 1v1 and 1v2 wins than the level 4 average.
AWPerMulti-killsClutcher
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly above the average (9%).

Rounds with first kill 10%+1 pp · Ø 9% better than 60%
Opening duels won 49%+1 pp · Ø 48% better than 57%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 78%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just above the average (0.94).

Headshot rate 43%0 pp · Ø 43% right on the average
AWP share of kills 29%+18 pp · Ø 11% better than 95%
K/D 0.98+0.04 · Ø 0.94 better than 69%
Pistol kills per match 2.5
Knife kills 17 in 377 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly above the average (3.6%).

2K rounds 12.1%−0.3 pp · Ø 12.4% better than 42%
3K rounds 3.9%+0.3 pp · Ø 3.6% better than 69%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 31x 4K, 3 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

0.34 enemies flashed per round and so well above the average (0.23).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.2−0.4 · Ø 3.6 better than 36%
Enemies flashed per round 0.34+0.11 · Ø 0.23 better than 78%
Deaths per round 72%−1 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 50%
▼ Got worse
K/R −0.11, Rating −0.11, ADR −10.8, Headshots −15 pp, ELO −457

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.80
AprMayJunJulAugSepOct

Best month: April 2026 with 0.81. Last 3 months: 0.67 (at the start 0.78). Just below the average (0.69).

Patterns

From the last 377 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −275 ELO
80 matches · 41% win rate
On Mirage −259 ELO
130 matches · 41% win rate
On Saturdays −263 ELO, win rate 41%

xcsizar loses the most ELO in match 2 of the day: −275 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 3.26 · Anubis
  3. Most kills in a match: 46 · Ancient
  4. Recorded match no. 250 · Dust 2

Maps in detail

from the last 377 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage130
41% better than 24%
0.70 better than 54%
76.0 better than 44%
0.93 better than 42%
45% of 340 duels better than 30%
35% of 63 situations better than 43%
Dust 2106
49% better than 49%
0.74 better than 77%
80.2 better than 68%
0.98 better than 60%
52% of 271 duels better than 70%
49% of 43 situations better than 81%
Anubis46
48% better than 45%
0.69 right on the average
74.4 better than 36%
0.95 right on the average
50% of 187 duels better than 63%
50% of 26 situations better than 81%
Ancient44
64% better than 87%
0.72 better than 67%
78.5 better than 60%
1.00 better than 72%
52% of 122 duels better than 73%
11% of 18 situations better than 3%
Nuke27
37% better than 8%
0.64 better than 24%
69.4 better than 20%
0.78 better than 10%
47% of 72 duels better than 39%
33% of 12 situations better than 40%
Inferno12
42% -
0.74 -
79.6 -
1.12-
52% of 46 duels -
17% of 6 situations -
Cache8
75% -
0.63 -
70.2 -
0.89-
45% of 29 duels -
50% of 4 situations -
Overpass4
75% -
0.86 -
90.8 -
1.34-
63% of 8 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xcsizar plays

Across 377 matches xcsizar averages K/R 0.71 and ADR 77.0; the rating across the 257 rated matches is 0.95. Averages 15.5 kills per match with 43% headshots. The strongest map is Ancient with a 64% win rate in 44 matches. In 80 of 257 matches the rating was 1.10 or higher (31%), in 133 it was below 0.90. In 159 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: October 2026 at 1.20. xcsizar loses the most ELO in match 2 of the day (−275 ELO, win rate 41%). Things go best in match 1 of the day (+391 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +391 ELO. Got weaker: K/R −0.11, Rating −0.11, ADR −10.8, Headshots −15 pp, ELO −457. Unchanged in recent months: Win rate at 50%. Last 30 days: 73 matches, win rate 56%, net ELO +327.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.