xardii_
How does xardii_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average59% headshots and so well above the average (53%).
Impact
Average2.7 MVPs per match and so well above the average (2.4).
Utility and deaths
WeaknessDied in 73% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.84. Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.09 (at the start 1.06). Slightly above the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 89.8. Last 3 months: 84.2 (at the start 88.4). Slightly above the average (80.9).
Share of headshot kills
Best month: October 2026 with 63%. Last 3 months unchanged at 59%. Well above the average (53%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 57% (at the start 51%). Clearly above the average (53%).
Best month: October 2026 with 3,164. Last 3 months: 3,164 (at the start 2,789).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 357 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
xardii_ loses the most ELO on Ancient: −282 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Recorded match no. 250 · Anubis
- Highest rating in a match: 2.37 · Cache
- Longest win streak: 15 wins in a row · Ancient
Maps in detail
from the last 357 matchesCompared with players on the same level who have at least 15 matches on the map.
How xardii_ plays
Across 357 matches xardii_ averages K/R 0.80 and ADR 86.3; the rating across the 245 rated matches is 1.09. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 59% headshots. The strongest map is Inferno with a 63% win rate in 27 matches. In 101 of 245 matches the rating was 1.10 or higher (41%), in 76 it was below 0.90. In 183 matches with detailed stats: 58 4Ks and 7 aces. Best month by rating: August 2026 at 1.15. xardii_ loses the most ELO on Ancient (−282 ELO, win rate 44%). Things go best on Mirage (+542 ELO, win rate 59%). Improved over the last three months: Win rate +6 pp, ELO +375. Got weaker: K/R −0.05, ADR −4.2. Unchanged in recent months: Rating at 1.09, Headshots at 59%. Last 30 days: 54 matches, win rate 59%, net ELO +311.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.