xandecotv

Brazil
Streamer
222 matches tracked

How does xandecotv play?

Rating 1.00 (from 113 matches) K/R 0.73 ADR 79.8 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 113 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average.
Multi-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 53%+4 pp · Ø 49% better than 79%

Clutch

Average
Last one alive

18% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 18%−20 pp · Ø 38% better than 1%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 84%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (47%).

Headshot rate 50%+3 pp · Ø 47% better than 75%
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 1.03+0.05 · Ø 0.98 better than 71%
Pistol kills per match 2.8
Knife kills 2 in 222 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (12.9%).

2K rounds 11.8%−1.1 pp · Ø 12.9% better than 19%
3K rounds 3.9%+0.1 pp · Ø 3.8% better than 56%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 4x 4K, 1 ace in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 97%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 78%
Enemies flashed per round 0.31+0.05 · Ø 0.26 better than 63%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 81.5, Headshots at 49%, ELO at 1,384
▼ Got worse
Win rate −6 pp

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months: 0.72 (at the start 0.73). Just above the average (0.71).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −207 ELO
79 matches · 43% win rate
On Ancient −120 ELO
35 matches · 43% win rate
Between 6:00 and 12:00 −141 ELO, win rate 43%
On Tuesdays −134 ELO, win rate 41%

xandecotv loses the most ELO from match 5 of the day: −207 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Dust 2
  2. Most kills in a match: 34 · Anubis
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
60% better than 83%
0.73 better than 60%
77.1 better than 42%
1.01 better than 61%
46% of 107 duels better than 30%
50% of 26 situations better than 81%
Inferno36
50% right on the average
0.76 better than 74%
86.3 better than 84%
1.08 better than 75%
64% of 109 duels better than 96%
38% of 21 situations right on the average
Ancient35
43% better than 22%
0.77 better than 73%
83.4 better than 69%
1.09-
50% of 52 duels right on the average
11% of 9 situations better than 4%
Dust 233
55% better than 67%
0.67 better than 27%
77.1 better than 39%
0.93 better than 25%
41% of 86 duels better than 9%
44% of 9 situations better than 67%
Cache14
29% -
0.68 -
71.9 -
0.90-
40% of 40 duels -
23% of 13 situations -
Overpass10
60% -
0.80 -
87.8 -
1.02-
80% of 10 duels -
0% of 3 situations -
Nuke9
22% -
0.65 -
77.2 -
0.82-
32% of 22 duels -
33% of 3 situations -
Anubis7
29% -
0.76 -
78.5 -
1.07-
54% of 28 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xandecotv plays

Across 222 matches xandecotv averages K/R 0.73 and ADR 79.8; the rating across the 113 rated matches is 1.00. Biggest strength: Utility hit rate at 46%, better than 97% of level 7 players. Most room to improve: Clutch 1v1 won at 18%, better than only 1% of level 7 players. Averages 15.6 kills per match with 50% headshots. The strongest map is Mirage with a 60% win rate in 77 matches. In 43 of 113 matches the rating was 1.10 or higher (38%), in 47 it was below 0.90. In 21 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: August 2026 at 1.02. xandecotv loses the most ELO from match 5 of the day (−207 ELO, win rate 43%). Things go best on Mirage (+430 ELO, win rate 60%). Match no. 3 of the day goes best: 63% win rate, +211 ELO. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 81.5, Headshots at 49%, ELO at 1,384.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.