whoflaker

Russia
Streamer Viewer

104 followers 3 streams in 30 days 1 avg. viewers last live on Oct 11, 2026

145 matches tracked

How does whoflaker play?

Rating 1.13 (from 45 matches) K/R 0.80 ADR 89.7 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 45 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 9% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More damage per round than the level 8 average.
Multi-killsEntryDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 51%+2 pp · Ø 49% better than 57%

Clutch

Weakness
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 4%
Clutch 1v2 won 8%−13 pp · Ø 21% better than 1%
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Strength
Where do the kills come from?

56% headshots and so well above the average (48%).

Headshot rate 56%+8 pp · Ø 48% better than 92%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.07+0.10 · Ø 0.97 better than 76%
Pistol kills per match 2.7
Knife kills 2 in 145 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 12.4%−0.4 pp · Ø 12.8% better than 31%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 86%
MVPs per match 2.6+0.4 · Ø 2.2 better than 88%
4Ks and aces 5x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 76%
Enemies flashed per round 0.33+0.06 · Ø 0.27 better than 67%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +10 pp, Win rate +5 pp, ELO +87
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.17, ADR −9.3

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.91. Last 3 months: 0.76 (at the start 0.81). Clearly above the average (0.71).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −150 ELO
28 matches · 43% win rate
In match 1 of the day −112 ELO
38 matches · 42% win rate
On Fridays −46 ELO, win rate 44%

whoflaker loses the most ELO on Ancient: −150 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.70 · Ancient
  2. Most kills in a match: 38 · Ancient
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
55% better than 66%
0.84 better than 93%
91.8 better than 94%
1.12-
54% of 39 duels better than 71%
17% of 6 situations better than 8%
Mirage39
59% better than 77%
0.80 better than 81%
92.1 better than 94%
1.15-
58% of 53 duels better than 88%
33% of 6 situations better than 37%
Ancient28
43% better than 27%
0.81 better than 85%
91.7 better than 93%
1.17-
61% of 77 duels better than 95%
17% of 6 situations better than 8%
Anubis17
53% better than 58%
0.75 better than 66%
81.6 better than 60%
0.99-
47% of 38 duels better than 31%
0% of 3 situations better than 1%
Inferno10
50% -
0.72 -
83.2 -
1.95-
67% of 3 duels -
-
Nuke8
38% -
0.86 -
89.1 -
1.00-
52% of 21 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whoflaker plays

Across 145 matches whoflaker averages K/R 0.80 and ADR 89.7; the rating across the 45 rated matches is 1.13. Biggest strength: Damage per round (ADR) at 89.7, better than 95% of level 8 players. Most room to improve: Clutch 1v1 won at 25%, better than only 4% of level 8 players. Averages 17.8 kills per match with 56% headshots. The strongest map is Mirage with a 59% win rate in 39 matches. In 21 of 45 matches the rating was 1.10 or higher (47%), in 12 it was below 0.90. In 21 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.21. whoflaker loses the most ELO on Ancient (−150 ELO, win rate 43%). Things go best on Mirage (+248 ELO, win rate 59%). Improved over the last three months: Headshots +10 pp, Win rate +5 pp, ELO +87. Got weaker: K/R −0.05, Rating −0.17, ADR −9.3. Last 30 days: 1 matches, win rate 0%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.