vyousuke

Finland
Streamer
154 matches tracked 48 matches in 30 days
ELO ▲ 54
1,279
30-day peak: 1,301
Rank EU
#864,250
Finland #17,442 in Finland

How does vyousuke play?

Rating 0.94 K/R 0.70 ADR 79.6 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 154 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

Level 6

Compared with 817 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 81%
Clutch 1v2 won 9%−12 pp · Ø 21% better than 3%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so just below the average (0.96).

Headshot rate 46%+1 pp · Ø 45% better than 59%
AWP share of kills 9%−2 pp · Ø 11% better than 54%
K/D 0.92−0.04 · Ø 0.96 better than 26%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly above the average (2.1).

2K rounds 13.0%+0.3 pp · Ø 12.7% better than 50%
3K rounds 3.7%0.0 pp · Ø 3.7% right on the average
MVPs per match 2.2+0.1 · Ø 2.1 better than 55%
4Ks and aces 22x 4K, 2 aces in 143 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.26).

Utility hit rate 32%−3 pp · Ø 35% better than 34%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 21%
Enemies flashed per round 0.11−0.15 · Ø 0.26 better than 15%
Deaths per round 76%+3 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 6 average
Whether vyousuke is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 143 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.73
JunJulAugSepOct

Best month: October 2026 with 0.73.

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −126 ELO
34 matches · 41% win rate
In match 3 of the day −118 ELO
29 matches · 48% win rate
Between 18:00 and 24:00 −148 ELO, win rate 46%
On Fridays −253 ELO, win rate 27%

vyousuke loses the most ELO on Mirage: −126 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 52 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis
  4. Highest rating in a match: 2.27 · Ancient

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
41% better than 23%
0.66 better than 25%
78.8 better than 51%
0.87 better than 14%
46% of 206 duels better than 32%
45% of 11 situations better than 69%
Dust 229
52% better than 55%
0.75 better than 67%
82.5 better than 68%
1.00 better than 53%
49% of 206 duels better than 44%
44% of 16 situations better than 68%
Ancient25
52% better than 54%
0.69 better than 37%
80.2 better than 54%
0.92 better than 29%
45% of 126 duels better than 25%
33% of 6 situations better than 38%
Nuke23
78% better than 98%
0.71 better than 45%
77.1 better than 45%
0.97 better than 42%
54% of 122 duels better than 74%
42% of 12 situations better than 56%
Anubis19
63% better than 84%
0.72 right on the average
78.9 better than 44%
1.00 better than 55%
49% of 118 duels better than 44%
25% of 4 situations better than 16%
Inferno13
46% -
0.69 -
79.9 -
0.87-
50% of 98 duels -
33% of 6 situations -
Cache9
56% -
0.70 -
82.8 -
0.98-
48% of 50 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vyousuke plays

Across 154 matches vyousuke averages K/R 0.70, ADR 79.6 and a rating of 0.94. Biggest strength: Rounds with first kill at 14%, better than 93% of level 6 players. Most room to improve: Deaths per round at 76%, better than only 20% of level 6 players. Averages 15.2 kills per match with 46% headshots. The strongest map is Nuke with a 78% win rate in 23 matches. In 46 of 154 matches the rating was 1.10 or higher (30%), in 74 it was below 0.90. In 143 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: October 2026 at 0.96. vyousuke loses the most ELO on Mirage (−126 ELO, win rate 41%). Things go best on Nuke (+301 ELO, win rate 78%). Match no. 2 of the day goes best: 63% win rate, +240 ELO. Last 30 days: 48 matches, win rate 52%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.