vortexs1669

Latvia
232 matches tracked

How does vortexs1669 play?

Rating 1.10 (from 71 matches) K/R 0.30 ADR 34.0 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 71 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

22% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 22%−16 pp · Ø 38% better than 1%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 2.5 from the last 214
Knife kills 3 in 214 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.3%).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 81%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 8x 4K, 1 ace in 45 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 26% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 8.4+4.2 · Ø 4.2 better than 99%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 65%
Deaths per round 26%−46 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.52, ADR +63.6, ELO +80
= Stayed the same
Rating at 1.09
▼ Got worse
Headshots −2 pp, Win rate −3 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.78 (at the start 0.26). Slightly above the average (0.74).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −81 ELO
32 matches · 44% win rate
On Fridays −58 ELO, win rate 44%

vortexs1669 loses the most ELO on Anubis: −81 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.17 · Dust 2
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
56% better than 66%
0.79 better than 74%
89.5 better than 86%
1.22 better than 92%
58% of 73 duels better than 84%
27% of 11 situations better than 22%
Ancient45
60% better than 77%
0.76 better than 58%
89.0 better than 84%
1.11 better than 75%
53% of 58 duels better than 60%
42% of 12 situations better than 59%
Anubis32
44% better than 24%
0.73 better than 46%
85.7 better than 76%
0.97 better than 28%
48% of 58 duels better than 30%
10% of 10 situations better than 3%
Mirage32
50% better than 44%
0.69 better than 28%
78.4 better than 40%
1.06-
58% of 40 duels better than 87%
10% of 10 situations better than 2%
Cache15
47% -
0.74 -
82.0 -
1.12-
22% of 23 duels -
40% of 5 situations -
Inferno10
60% -
0.80 -
97.0 -
1.00-
40% of 10 duels -
0% of 1 situations -
Overpass10
50% -
0.86 -
94.3 -
1.33-
17% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How vortexs1669 plays

Across 232 matches vortexs1669 averages K/R 0.30 and ADR 34.0; the rating across the 71 rated matches is 1.10. Biggest strength: Utility damage per round at 8.4, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 34.0, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 47% headshots. The strongest map is Ancient with a 60% win rate in 45 matches. In 35 of 71 matches the rating was 1.10 or higher (49%), in 23 it was below 0.90. In 45 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: June 2026 at 1.12. vortexs1669 loses the most ELO on Anubis (−81 ELO, win rate 44%). Things go best on Dust 2 (+153 ELO, win rate 56%). Improved over the last three months: K/R +0.52, ADR +63.6, ELO +80. Got weaker: Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: Rating at 1.09.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.