valerapowerxgod

Russia
Streamer
207 matches tracked 67 matches in 30 days
ELO ▼ 437
1,632
30-day peak: 2,118
Rank EU
#483,917
Russia #135,848 in Russia

How does valerapowerxgod play?

Rating 1.01 (from 106 matches) K/R 0.73 ADR 78.6 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 107 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 12% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
EntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 19%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 75%
AWP share of kills 19%+8 pp · Ø 11% better than 85%
K/D 0.98−0.01 · Ø 0.99 better than 43%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.4%+0.3 pp · Ø 13.1% better than 57%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 21x 4K, 3 aces in 107 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−8 pp · Ø 36% better than 11%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 5%
Enemies flashed per round 0.19−0.08 · Ø 0.27 better than 29%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 79.4, Win rate at 49%
▼ Got worse
Headshots −3 pp, ELO −301

Sep to Oct 2026 compared with Jan to Feb 2026.

Kills per round (K/R)

0.69
JanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.72).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −220 ELO
41 matches · 39% win rate
On Mirage −174 ELO
92 matches · 51% win rate
Between 12:00 and 18:00 −456 ELO, win rate 36%
On Fridays −180 ELO, win rate 35%

valerapowerxgod loses the most ELO in match 1 of the day: −220 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.33 · Mirage
  3. Recorded match no. 100 · Overpass
  4. Reached level 10 · Mirage
  5. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
51% better than 52%
0.73 better than 53%
79.3 better than 49%
1.01 right on the average
56% of 300 duels better than 80%
46% of 28 situations better than 73%
Dust 266
44% better than 28%
0.73 right on the average
78.3 better than 42%
1.03 better than 57%
52% of 255 duels better than 60%
39% of 18 situations better than 49%
Inferno21
52% right on the average
0.72 better than 54%
77.7 better than 42%
0.98-
55% of 55 duels better than 72%
0% of 2 situations better than 1%
Nuke17
41% better than 13%
0.80 better than 70%
80.3 better than 43%
1.10-
53% of 32 duels better than 56%
33% of 9 situations better than 36%
Cache5
60% -
0.64 -
72.0 -
0.87-
42% of 31 duels -
60% of 5 situations -
Ancient3
33% -
0.58 -
66.2 -
0.69-
54% of 13 duels -
0% of 1 situations -
Overpass3
33% -
0.81 -
83.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How valerapowerxgod plays

Across 207 matches valerapowerxgod averages K/R 0.73 and ADR 78.6; the rating across the 106 rated matches is 1.01. Biggest strength: Rounds with first kill at 15%, better than 96% of level 8 players. Most room to improve: Utility damage per round at 2.0, better than only 5% of level 8 players. Averages 16.5 kills per match with 52% headshots. The strongest map is Inferno with a 52% win rate in 21 matches. In 34 of 107 matches the rating was 1.10 or higher (32%), in 41 it was below 0.90. In 107 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: September 2026 at 1.09. valerapowerxgod loses the most ELO in match 1 of the day (−220 ELO, win rate 39%). Things go best in match 3 of the day (+82 ELO, win rate 54%). Match no. 2 of the day goes best: 58% win rate, +12 ELO. Got weaker: Headshots −3 pp, ELO −301. Unchanged in recent months: K/R at 0.74, ADR at 79.4, Win rate at 49%. Last 30 days: 67 matches, win rate 42%, net ELO −407.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.