v0stra_
How does v0stra_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness36% of opening duels won and so well below the average (50%).
Clutch
Average27% of 1v1s won and so well below the average (38%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 11.7% of rounds and so clearly below the average (13.2%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.06. Last 3 months: 0.96 (at the start 1.03). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 82.8. Last 3 months: 74.6 (at the start 78.9). Clearly below the average (79.6).
Share of headshot kills
Best month: May 2026 with 44%. Last 3 months: 39% (at the start 43%). Well below the average (49%).
Matches won (win rate)
Best month: August 2026 with 64%. Last 3 months: 55% (at the start 48%). Well above the average (49%).
Best month: May 2026 with 2,197. Last 3 months: 1,774 (at the start 1,691).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 216 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
v0stra_ loses the most ELO in match 1 of the day: −299 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 34 · Mirage
- Highest rating in a match: 2.27 · Mirage
- Recorded match no. 100 · Anubis
- Reached level 10 · Nuke
Maps in detail
from the last 216 matchesCompared with players on the same level who have at least 15 matches on the map.
How v0stra_ plays
Across 216 matches v0stra_ averages K/R 0.73 and ADR 78.5; the rating across the 61 rated matches is 1.00. Biggest strength: 3K rounds at 4.7%, better than 80% of level 9 players. Most room to improve: Opening duels won at 36%, better than only 1% of level 9 players. Averages 16.0 kills per match with 43% headshots. The strongest map is Nuke with a 64% win rate in 28 matches. In 20 of 61 matches the rating was 1.10 or higher (33%), in 25 it was below 0.90. In 22 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.06. v0stra_ loses the most ELO in match 1 of the day (−299 ELO, win rate 43%). Things go best on Nuke (+284 ELO, win rate 64%). Match no. 4 of the day goes best: 59% win rate, +123 ELO. Improved over the last three months: Win rate +7 pp, ELO +83. Got weaker: K/R −0.04, Rating −0.07, ADR −4.3, Headshots −4 pp. Last 30 days: 1 matches, win rate 0%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.