uzsona_maradek
Name history of uzsona_maradek
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does uzsona_maradek play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average61% of opening duels won and so well above the average (51%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average39% headshots and so well below the average (49%).
Impact
StrengthExactly 2 kills in 15.0% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: March 2026 with 0.88. Last 3 months: 0.80 (at the start 0.83). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.21.
Damage per round (ADR)
Best month: March 2026 with 89.6. Last 3 months: 84.1 (at the start 86.2). Slightly above the average (80.4).
Share of headshot kills
Best month: April 2026 with 42%. Last 3 months: 37% (at the start 40%). Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 47% (at the start 48%). Slightly below the average (49%).
Best month: April 2026 with 2,572. Last 3 months: 2,038 (at the start 2,165).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 430 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
uzsona_maradek loses the most ELO in match 4 of the day: −252 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 55 · Cache
- Recorded match no. 250 · Ancient
- Highest rating in a match: 2.21 · Cache
- Longest win streak: 9 wins in a row · Inferno
Maps in detail
from the last 430 matchesCompared with players on the same level who have at least 15 matches on the map.
How uzsona_maradek plays
Across 430 matches uzsona_maradek averages K/R 0.82 and ADR 85.2; the rating across the 284 rated matches is 1.14. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 39% headshots. The strongest map is Ancient with a 59% win rate in 82 matches. In 138 of 284 matches the rating was 1.10 or higher (49%), in 66 it was below 0.90. In 196 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: July 2026 at 1.21. uzsona_maradek loses the most ELO in match 4 of the day (−252 ELO, win rate 38%). Things go best on Ancient (+230 ELO, win rate 59%). Got weaker: Headshots −3 pp, ELO −127. Unchanged in recent months: K/R at 0.80, ADR at 84.1, Win rate at 47%. Last 30 days: 49 matches, win rate 45%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.