uuhavenoheartt

United Kingdom
Streamer
427 matches tracked 28 matches in 30 days
ELO ▲ 58
1,497
30-day peak: 1,497
Rank EU
#607,690
United Kingdom #11,200 in United Kingdom

How does uuhavenoheartt play?

Rating 1.02 (from 311 matches) K/R 0.74 ADR 79.2 from 427 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 311 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 18%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+4 pp · Ø 49% better than 79%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 18%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.00+0.02 · Ø 0.98 better than 59%
Pistol kills per match 2.5
Knife kills 19 in 427 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (12.9%).

2K rounds 14.2%+1.3 pp · Ø 12.9% better than 82%
3K rounds 4.2%+0.4 pp · Ø 3.8% better than 71%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 35x 4K, 4 aces in 211 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.26).

Utility hit rate 30%−6 pp · Ø 36% better than 19%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 20%
Enemies flashed per round 0.09−0.17 · Ø 0.26 better than 7%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.04, Rating +0.07
= Stayed the same
ADR at 80.6, ELO at 1,497
▼ Got worse
Headshots −5 pp, Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.76 (at the start 0.72). Clearly above the average (0.71).

Patterns

From the last 427 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −226 ELO
81 matches · 41% win rate
In match 4 of the day −191 ELO
50 matches · 40% win rate
Between 0:00 and 6:00 −318 ELO, win rate 41%
On Thursdays −241 ELO, win rate 38%

uuhavenoheartt loses the most ELO in match 1 of the day: −226 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Inferno
  2. Recorded match no. 250 · Cache
  3. Most kills in a match: 41 · Mirage
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 427 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage160
49% better than 46%
0.72 better than 55%
77.2 better than 43%
1.03 better than 68%
54% of 452 duels better than 74%
45% of 73 situations better than 71%
Dust 285
51% better than 53%
0.72 right on the average
76.8 better than 36%
0.95 better than 32%
49% of 299 duels better than 44%
42% of 31 situations better than 61%
Anubis77
44% better than 27%
0.76 better than 72%
83.2 better than 73%
1.04 better than 67%
50% of 277 duels right on the average
35% of 34 situations better than 40%
Nuke48
42% better than 19%
0.75 better than 58%
79.4 better than 44%
1.03 better than 54%
49% of 85 duels better than 37%
53% of 17 situations better than 84%
Inferno24
54% better than 63%
0.80 better than 87%
80.6 better than 59%
1.16 better than 92%
61% of 69 duels better than 91%
50% of 8 situations better than 76%
Ancient18
44% better than 26%
0.78 better than 78%
82.2 better than 64%
0.97 better than 42%
56% of 79 duels better than 81%
36% of 11 situations better than 47%
Cache15
67% -
0.82 -
86.7 -
1.10-
54% of 61 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How uuhavenoheartt plays

Across 427 matches uuhavenoheartt averages K/R 0.74 and ADR 79.2; the rating across the 311 rated matches is 1.02. Biggest strength: Opening duels won at 53%, better than 79% of level 7 players. Most room to improve: Headshot rate at 40%, better than only 18% of level 7 players. Averages 16.2 kills per match with 40% headshots. The strongest map is Cache with a 67% win rate in 15 matches. In 111 of 311 matches the rating was 1.10 or higher (36%), in 124 it was below 0.90. In 211 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: September 2026 at 1.10. uuhavenoheartt loses the most ELO in match 1 of the day (−226 ELO, win rate 41%). Things go best in match 3 of the day (+264 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +264 ELO. Improved over the last three months: K/R +0.04, Rating +0.07. Got weaker: Headshots −5 pp, Win rate −4 pp. Unchanged in recent months: ADR at 80.6, ELO at 1,497. Last 30 days: 28 matches, win rate 50%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.