unseyncs

Switzerland
Streamer
203 matches tracked 36 matches in 30 days Follow on Twitch

How does unseyncs play?

Rating 1.06 (from 94 matches) K/R 0.77 ADR 85.8 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61% on level 10
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 94 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. Higher headshot rate than the level 10 average.
Multi-killsEntryHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).

Opening

Average
The first duels of the round
Rounds with first kill 17%+6 pp better than 99%
Opening duels won 51%0 pp level

Clutch

Weakness
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 11%−10 pp better than 4%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+5 pp better than 80%
AWP share of kills 10%−1 pp better than 56%
K/D 1.01−0.02 better than 40%
Pistol kills per match 2.7 from the last 200
Knife kills 10 in 200 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.8%+1.5 pp better than 80%
Rounds with 3K 5.1%+1.0 pp better than 84%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 18x 4K, 2 aces in 39 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 47%+12 pp better than 99%
Utility damage per round 5.2+1.1 better than 79%
Enemies flashed per round 0.42+0.12 better than 81%
Rounds with a death 77%+6 pp better than 4%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.07, Rating +0.14, ADR +8.5
= Stayed the same
Win rate at 48%, ELO at 2,253
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.84
AprMayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.83 (at the start 0.76).

Patterns

From the last 200 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −253 ELO
49 matches · 39% wins
In match 1 of the day −153 ELO
60 matches · 43% wins
Between 0:00 and 6:00 −138 ELO, win rate 43%
On Mondays −128 ELO, win rate 36%

unseyncs loses the most ELO in match 2 of the day: −253 ELO, 39% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.07 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
50% better than 42%
0.78 better than 67%
84.9 better than 70%
1.01 better than 41%
48% of 114 duels better than 29%
33% of 12 situations better than 35%
Dust 248
50% better than 41%
0.78 better than 68%
84.9 better than 71%
1.08 better than 63%
37% of 131 duels better than 2%
38% of 16 situations level
Ancient33
58% better than 69%
0.81 better than 78%
91.9 better than 91%
1.16 better than 84%
49% of 130 duels better than 37%
67% of 6 situations better than 97%
Nuke24
33% better than 4%
0.79 better than 62%
85.9 better than 65%
1.02-
50% of 86 duels better than 32%
44% of 9 situations better than 60%
Inferno20
30% better than 2%
0.73 better than 41%
85.0 better than 65%
0.97-
57% of 53 duels better than 72%
0% of 2 situations better than 1%
Anubis18
50% better than 42%
0.69 better than 24%
77.9 better than 33%
0.87-
52% of 52 duels better than 53%
50% of 6 situations better than 77%
Cache6
83% -
0.84 -
97.0 -
1.22-
55% of 53 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How unseyncs plays

Across 203 matches unseyncs averages K/R 0.77 and ADR 85.8; the rating across the 94 rated matches is 1.06. Biggest strength: Rounds with first kill at 17%. That is better than 99% of players on level 10. Most room to improve: Rounds with a death at 77%. That is better than only 4% of players on level 10. On average 16.8 kills per match, 56% of them headshots. The strongest map is Ancient with a 58% win rate in 33 matches. In 38 of 94 matches the rating was 1.10 or higher (40%), in 33 it was below 0.90. In 39 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. unseyncs loses the most ELO in match 2 of the day (−253 ELO, win rate 39%). Things go best from match 5 of the day (+367 ELO, win rate 66%). Improved over the last three months: K/R +0.07, Rating +0.14, ADR +8.5. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 48%, ELO at 2,253. Last 30 days: 36 matches, win rate 50%, ELO balance −16.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.