tshikennn

Austria
Streamer

41 followers 11 streams in 30 days 1 avg. viewers last live on Oct 21, 2026

346 matches tracked 40 matches in 30 days

How does tshikennn play?

Rating 1.04 (from 225 matches) K/R 0.73 ADR 77.5 from 346 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 225 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 46%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (51%).

Headshot rate 58%+7 pp · Ø 51% better than 87%
AWP share of kills 2%−10 pp · Ø 12% better than 11%
K/D 1.08+0.04 · Ø 1.04 better than 59%
Pistol kills per match 3.0
Knife kills 5 in 346 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 50%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 19%
MVPs per match 2.3−0.1 · Ø 2.4 better than 41%
4Ks and aces 23x 4K, 1 ace in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 45%
Enemies flashed per round 0.53+0.22 · Ø 0.31 better than 94%
Deaths per round 68%−4 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.09, ELO +255
= Stayed the same
K/R at 0.74, ADR at 78.1, Headshots at 58%, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.74 (at the start 0.72). Just below the average (0.75).

Patterns

From the last 346 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −251 ELO
81 matches · 46% win rate
On Dust 2 −157 ELO
42 matches · 45% win rate
Between 12:00 and 18:00 −240 ELO, win rate 46%
On Fridays −128 ELO, win rate 47%

tshikennn loses the most ELO from match 5 of the day: −251 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Recorded match no. 250 · Nuke
  3. Highest rating in a match: 2.51 · Anubis
  4. Most kills in a match: 40 · Anubis

Maps in detail

from the last 346 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
47% better than 30%
0.71 better than 31%
77.5 better than 28%
0.98 better than 28%
49% of 281 duels better than 33%
29% of 34 situations better than 25%
Ancient86
56% better than 60%
0.75 better than 47%
76.3 better than 19%
1.07 better than 58%
54% of 227 duels better than 61%
41% of 41 situations better than 58%
Anubis62
56% better than 61%
0.77 better than 57%
81.0 better than 43%
1.12 better than 71%
54% of 190 duels better than 60%
44% of 36 situations better than 65%
Dust 242
45% better than 25%
0.69 better than 22%
74.9 better than 18%
1.01 better than 35%
54% of 79 duels better than 63%
39% of 18 situations better than 53%
Inferno29
52% better than 38%
0.73 better than 29%
78.4 better than 21%
0.94-
50% of 50 duels better than 26%
18% of 11 situations better than 11%
Cache12
67% -
0.72 -
78.9 -
0.93-
50% of 20 duels -
33% of 3 situations -
Nuke12
50% -
0.74 -
79.9 -
1.09-
53% of 19 duels -
50% of 6 situations -
Overpass3
67% -
0.59 -
68.7 -
1.25-
50% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How tshikennn plays

Across 346 matches tshikennn averages K/R 0.73 and ADR 77.5; the rating across the 225 rated matches is 1.04. Biggest strength: Headshot rate at 58%, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.5%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 58% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 95 of 225 matches the rating was 1.10 or higher (42%), in 79 it was below 0.90. In 137 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: September 2026 at 1.09. tshikennn loses the most ELO from match 5 of the day (−251 ELO, win rate 46%). Things go best in match 2 of the day (+323 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +323 ELO. Improved over the last three months: Rating +0.09, ELO +255. Unchanged in recent months: K/R at 0.74, ADR at 78.1, Headshots at 58%, Win rate at 53%. Last 30 days: 40 matches, win rate 50%, net ELO −6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.