user10493827

KR
Streamer Player
1,013 matches tracked 201 matches in 30 days Follow on Twitch

How does user10493827 play?

Rating 1.18 (from 216 matches) K/R 0.86 ADR 90.9 from 1,013 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 216 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 30% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More damage per round than the level 10 average.
EntryMulti-killsDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (642 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 16%+6.0 pp better than 98%
Opening duels won 55%+4 pp better than 77%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 69%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.5−0.1 better than 36%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 62%+11 pp better than 96%
AWP share of kills 12%+1 pp better than 65%
K/D 1.19+0.16 better than 88%
Pistol kills per match 3.0
Knife kills 56 in 1,013 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.0%+2.7 pp better than 93%
Rounds with 3K 5.8%+1.7 pp better than 94%
MVPs per match 2.9+0.6 better than 93%
4Ks and aces 164x 4K, 20 aces in 642 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.6−0.5 better than 37%
Enemies flashed per round 0.29−0.01 better than 48%
Rounds with a death 72%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.86, ADR at 90.6, Headshots at 62%, Win rate at 51%
▼ Got worse
ELO −817

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.81
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.89. Last 3 months unchanged at 0.86.

Patterns

From the last 1,013 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −413 ELO
210 matches · 49% wins
On Inferno −389 ELO
61 matches · 41% wins
On Dust 2 −216 ELO
102 matches · 48% wins

user10493827 loses the most ELO on Ancient: −413 ELO, 49% wins

Records and milestones

from recorded matches
  1. Recorded match no. 1,000 · Dust 2
  2. Highest rating in a match: 2.29 · Ancient
  3. Longest win streak: 9 wins in a row · Ancient
  4. Most kills in a match: 59 · Mirage

Maps in detail

from the last 1,013 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage381
53% better than 55%
0.89 better than 94%
93.3 better than 94%
1.22–
58% of 2,095 duels better than 84%
37% of 153 situations better than 44%
Ancient210
49% better than 38%
0.85 better than 89%
90.9 better than 88%
1.21–
52% of 995 duels level
50% of 120 situations better than 79%
Nuke172
56% level
0.90 better than 93%
95.5 better than 93%
1.23–
56% of 918 duels better than 66%
40% of 82 situations level
Dust 2102
48% better than 34%
0.78 better than 69%
83.4 better than 64%
1.12–
51% of 548 duels level
51% of 41 situations better than 85%
Inferno61
41% better than 13%
0.73 better than 40%
79.7 better than 32%
0.99–
53% of 294 duels level
29% of 14 situations better than 28%
Cache40
53% –
0.83 –
87.5 –
0.73–
49% of 227 duels –
6% of 17 situations –
Anubis22
45% better than 27%
0.74 better than 45%
79.8 better than 40%
1.04–
51% of 110 duels better than 43%
57% of 14 situations better than 89%
Vertigo18
67% –
0.92 –
93.7 –
1.44–
65% of 94 duels –
50% of 14 situations –
Overpass7
43% –
1.00 –
95.0 –
-
63% of 16 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How user10493827 plays

Across 1,013 matches user10493827 averages K/R 0.86 and ADR 90.9; the rating across the 216 rated matches is 1.18. Biggest strength: Rounds with first kill at 16%. That is better than 98% of players on level 10. On average 18.5 kills per match, 62% of them headshots. The strongest map is Vertigo with a 67% win rate in 18 matches. In 115 of 216 matches the rating was 1.10 or higher (53%), in 59 it was below 0.90. In 642 matches with detailed stats: 164 4Ks and 20 aces. Best month by rating: September 2026 at 1.24. user10493827 loses the most ELO on Ancient (−413 ELO, win rate 49%). Things go best on Nuke (+346 ELO, win rate 56%). Got weaker: ELO −817. Unchanged in recent months: K/R at 0.86, ADR at 90.6, Headshots at 62%, Win rate at 51%. Last 30 days: 201 matches, win rate 46%, ELO balance −687.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.