tibu_lta
LIVE 713 followers 4 streams in 30 days 5 avg. viewers last live on Oct 13, 2026
How does tibu_lta play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (49%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.92 K/D and so slightly below the average (0.98).
Impact
AverageExactly 2 kills in 11.8% of rounds and so clearly below the average (12.9%).
Utility and deaths
Average41% of nades dealing damage or blinding and so clearly above the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.71. Last 3 months: 0.68 (at the start 0.66). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.05. Last 3 months: 0.93 (at the start 0.90). Clearly below the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 79.3. Last 3 months: 74.0 (at the start 72.9). Slightly below the average (78.8).
Share of headshot kills
Best month: May 2026 with 51%. Last 3 months: 49% (at the start 48%). Slightly above the average (47%).
Matches won (win rate)
Best month: May 2026 with 58%. Last 3 months unchanged at 50%. Clearly above the average (47%).
Best month: June 2026 with 1,715. Last 3 months: 1,460 (at the start 1,322).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 381 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tibu_lta loses the most ELO on Ancient: −86 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Nuke
- Recorded match no. 250 · Mirage
- Most kills in a match: 35 · Nuke
- Highest rating in a match: 1.90 · Mirage
Maps in detail
from the last 381 matchesCompared with players on the same level who have at least 15 matches on the map.
How tibu_lta plays
Across 381 matches tibu_lta averages K/R 0.67 and ADR 73.4; the rating across the 258 rated matches is 0.92. Biggest strength: Utility hit rate at 41%, better than 87% of level 7 players. Most room to improve: Damage per round (ADR) at 73.4, better than only 15% of level 7 players. Averages 15.2 kills per match with 48% headshots. The strongest map is Anubis with a 77% win rate in 22 matches. In 70 of 258 matches the rating was 1.10 or higher (27%), in 131 it was below 0.90. In 157 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: June 2026 at 1.05. tibu_lta loses the most ELO on Ancient (−86 ELO, win rate 39%). Things go best on Anubis (+377 ELO, win rate 77%). Improved over the last three months: ELO +138. Unchanged in recent months: K/R at 0.68, Rating at 0.93, ADR at 74.0, Headshots at 49%, Win rate at 50%. Last 30 days: 31 matches, win rate 55%, net ELO +71.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.