thumn3z3u_
How does thumn3z3u_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).
Compared with 911 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average58% headshots and so well above the average (45%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average0.05 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.71. Last 3 months: 0.68 (at the start 0.65). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 0.94. Last 3 months: 0.92 (at the start 0.87). Clearly below the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 77.5. Last 3 months: 74.2 (at the start 71.7). Clearly below the average (79.4).
Share of headshot kills
Best month: October 2026 with 63%. Last 3 months: 60% (at the start 54%). Well above the average (45%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 50% (at the start 55%). Just below the average (51%).
Best month: August 2026 with 1,670. Last 3 months: 1,267 (at the start 1,207).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 52%.
Patterns
From the last 198 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
thumn3z3u_ loses the most ELO in match 2 of the day: −286 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.02 · Dust 2
- Recorded match no. 100 · Mirage
- Longest win streak: 12 wins in a row · Dust 2
- Most kills in a match: 32 · Mirage
Maps in detail
from the last 198 matchesCompared with players on the same level who have at least 15 matches on the map.
How thumn3z3u_ plays
Across 198 matches thumn3z3u_ averages K/R 0.67, ADR 73.4 and a rating of 0.90. Biggest strength: Headshot rate at 58%, better than 97% of level 6 players. Most room to improve: Deaths per round at 77%, better than only 12% of level 6 players. Averages 14.9 kills per match with 58% headshots. The strongest map is Mirage with a 56% win rate in 77 matches. In 55 of 198 matches the rating was 1.10 or higher (28%), in 105 it was below 0.90. In 136 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 0.94. thumn3z3u_ loses the most ELO in match 2 of the day (−286 ELO, win rate 38%). Things go best in match 1 of the day (+205 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +205 ELO. Improved over the last three months: Rating +0.05, Headshots +6 pp, ELO +60. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.68, ADR at 74.2. Last 30 days: 44 matches, win rate 52%, net ELO +79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.