the_bigshoww
How does the_bigshoww play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (702 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so right on the average (49%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average43% headshots and so clearly below the average (48%).
Impact
Weakness1.9 MVPs per match and so well below the average (2.2).
Utility and deaths
Average30% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.74. Last 3 months: 0.69 (at the start 0.70). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.03. Last 3 months: 0.97 (at the start 1.00). Just below the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 78.8. Last 3 months: 75.3 (at the start 76.7). Slightly below the average (78.5).
Share of headshot kills
Best month: October 2026 with 47%. Last 3 months: 45% (at the start 41%). Clearly below the average (48%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 50% (at the start 48%). Clearly above the average (46%).
Best month: September 2026 with 2,030. Last 3 months: 1,610 (at the start 1,392).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 1,154 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
the_bigshoww loses the most ELO on Cache: −382 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Dust 2
- Recorded match no. 1,000 · Dust 2
- Reached level 10 · Ancient
- Longest win streak: 14 wins in a row · Ancient
- Highest rating in a match: 2.24 · Inferno
Maps in detail
from the last 1,154 matchesCompared with players on the same level who have at least 15 matches on the map.
How the_bigshoww plays
Across 1,154 matches the_bigshoww averages K/R 0.69 and ADR 75.8; the rating across the 1,022 rated matches is 0.98. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 8 players. Averages 15.1 kills per match with 43% headshots. The strongest map is Ancient with a 56% win rate in 167 matches. In 337 of 1,022 matches the rating was 1.10 or higher (33%), in 455 it was below 0.90. In 702 matches with detailed stats: 81 4Ks and 3 aces. Best month by rating: October 2026 at 1.03. the_bigshoww loses the most ELO on Cache (−382 ELO, win rate 41%). Things go best on Ancient (+475 ELO, win rate 56%). Improved over the last three months: Headshots +4 pp, ELO +218. Unchanged in recent months: K/R at 0.69, Rating at 0.97, ADR at 75.3, Win rate at 50%. Last 30 days: 215 matches, win rate 47%, net ELO −76.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.