tervaxd

China
Streamer Player

123 followers 14 streams in 30 days 2 avg. viewers last live on Oct 8, 2026

1,087 matches tracked 214 matches in 30 days

How does tervaxd play?

Rating 1.20 (from 926 matches) K/R 0.87 ADR 91.3 from 1,087 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 926 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 11% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (717 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (51%).

Headshot rate 62%+11 pp · Ø 51% better than 96%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.20+0.16 · Ø 1.04 better than 88%
Pistol kills per match 3.1
Zeus kills1 in 1,087 matches
Knife kills 61 in 1,087 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.2%).

2K rounds 16.2%+2.6 pp · Ø 13.6% better than 94%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 94%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 188x 4K, 25 aces in 717 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 32%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 36%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 52%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.87, Rating at 1.20, ADR at 91.3, Headshots at 61%, Win rate at 52%
▼ Got worse
ELO −515

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: May 2026 with 0.89. Last 3 months: 0.87 (at the start 0.86). Well above the average (0.75).

Patterns

From the last 1,087 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −374 ELO
63 matches · 41% win rate
On Ancient −284 ELO
225 matches · 50% win rate
On Thursdays −644 ELO, win rate 46%

tervaxd loses the most ELO on Inferno: −374 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Mirage
  2. Recorded match no. 1,000 · Dust 2
  3. Highest rating in a match: 2.94 · Mirage
  4. Most kills in a match: 59 · Mirage

Maps in detail

from the last 1,087 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage412
54% better than 58%
0.90 better than 94%
94.3 better than 93%
1.24 better than 92%
58% of 2,307 duels better than 83%
38% of 176 situations right on the average
Ancient225
50% better than 39%
0.86 better than 89%
91.0 better than 86%
1.16 better than 82%
54% of 1,082 duels better than 61%
48% of 134 situations better than 75%
Nuke188
56% better than 54%
0.90 better than 93%
95.1 better than 93%
1.28 better than 93%
56% of 1,015 duels better than 69%
38% of 92 situations better than 48%
Dust 2109
48% better than 35%
0.78 better than 64%
83.8 better than 61%
1.10 better than 66%
52% of 582 duels right on the average
52% of 42 situations better than 85%
Inferno63
41% better than 12%
0.73 better than 29%
79.2 better than 24%
1.00 better than 19%
53% of 308 duels better than 43%
29% of 14 situations better than 26%
Cache41
54% -
0.83 -
88.4 -
1.16-
50% of 231 duels -
6% of 17 situations -
Anubis24
42% better than 15%
0.73 better than 38%
79.3 better than 35%
1.03 better than 41%
51% of 125 duels better than 42%
50% of 16 situations better than 78%
Vertigo18
67% -
0.92 -
93.7 -
1.32-
65% of 94 duels -
50% of 14 situations -
Overpass7
43% -
1.00 -
95.0 -
1.01-
63% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tervaxd plays

Across 1,087 matches tervaxd averages K/R 0.87 and ADR 91.3; the rating across the 926 rated matches is 1.20. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,500-2,749 ELO players. Averages 18.7 kills per match with 62% headshots. The strongest map is Vertigo with a 67% win rate in 18 matches. In 532 of 926 matches the rating was 1.10 or higher (57%), in 236 it was below 0.90. In 717 matches with detailed stats: 188 4Ks and 25 aces. Best month by rating: October 2026 at 1.22. tervaxd loses the most ELO on Inferno (−374 ELO, win rate 41%). Things go best on Mirage (+439 ELO, win rate 54%). Match no. 4 of the day goes best: 57% win rate, +285 ELO. Got weaker: ELO −515. Unchanged in recent months: K/R at 0.87, Rating at 1.20, ADR at 91.3, Headshots at 61%, Win rate at 52%. Last 30 days: 214 matches, win rate 51%, net ELO −273.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.