TerrorTheJoke03

USA
Streamer
431 matches tracked 104 matches in 30 days

How does TerrorTheJoke03 play?

Rating 1.22 (from 274 matches) K/R 0.84 ADR 88.7 from 431 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 274 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More damage per round than the level 8 average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (267 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (0.99).

Headshot rate 48%+1 pp · Ø 47% better than 54%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.16+0.17 · Ø 0.99 better than 93%
Pistol kills per match 2.9
Knife kills 5 in 431 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (3.9%).

2K rounds 15.8%+2.7 pp · Ø 13.1% better than 96%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 97%
MVPs per match 2.8+0.6 · Ø 2.2 better than 95%
4Ks and aces 81x 4K, 13 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.27).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.45+0.18 · Ø 0.27 better than 88%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.12, ADR +10.6, Win rate +4 pp, ELO +475
= Stayed the same
Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.86
AprMayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.88 (at the start 0.76). Well above the average (0.72).

Patterns

From the last 431 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −167 ELO
98 matches · 42% win rate
On Nuke −163 ELO
21 matches · 33% win rate
On Mondays −150 ELO, win rate 37%

TerrorTheJoke03 loses the most ELO in match 1 of the day: −167 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Anubis
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.58 · Anubis
  4. Recorded match no. 250 · Dust 2

Maps in detail

from the last 431 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2104
46% better than 32%
0.82 better than 88%
86.6 better than 81%
1.21 better than 95%
53% of 247 duels better than 65%
34% of 44 situations better than 38%
Mirage104
42% better than 21%
0.80 better than 82%
85.3 better than 78%
1.14 better than 87%
51% of 208 duels right on the average
38% of 21 situations right on the average
Ancient58
59% better than 78%
0.84 better than 91%
89.8 better than 87%
1.21 better than 96%
57% of 164 duels better than 84%
40% of 43 situations better than 56%
Anubis55
55% better than 66%
0.89 better than 98%
92.5 better than 95%
1.31 better than 99%
63% of 149 duels better than 96%
24% of 25 situations better than 16%
Cache49
49% -
0.93 -
100.5 -
1.33-
61% of 234 duels -
44% of 18 situations -
Inferno35
51% better than 50%
0.81 better than 87%
84.4 better than 76%
1.20-
53% of 66 duels better than 62%
38% of 8 situations right on the average
Nuke21
33% better than 3%
0.76 better than 55%
81.7 better than 49%
1.06-
41% of 29 duels better than 7%
14% of 7 situations better than 5%
Overpass5
80% -
0.89 -
96.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How TerrorTheJoke03 plays

Across 431 matches TerrorTheJoke03 averages K/R 0.84 and ADR 88.7; the rating across the 274 rated matches is 1.22. Biggest strength: Rating at 1.22, better than 98% of level 8 players. Averages 18.5 kills per match with 48% headshots. The strongest map is Ancient with a 59% win rate in 58 matches. In 160 of 274 matches the rating was 1.10 or higher (58%), in 60 it was below 0.90. In 267 matches with detailed stats: 81 4Ks and 13 aces. Best month by rating: September 2026 at 1.26. TerrorTheJoke03 loses the most ELO in match 1 of the day (−167 ELO, win rate 42%). Things go best in match 2 of the day (+356 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +356 ELO. Improved over the last three months: K/R +0.12, ADR +10.6, Win rate +4 pp, ELO +475. Unchanged in recent months: Headshots at 49%. Last 30 days: 104 matches, win rate 50%, net ELO +90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.