tecek93

Poland
Streamer
54 matches tracked
ELO ▼ 3
2,003
30-day peak: 2,006
Rank EU
#243,623
Poland #12,294 in Poland

How does tecek93 play?

Rating 1.09 (from 18 matches) K/R 0.77 ADR 85.2 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 18 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 6% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (18 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 55% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 30% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 1% no comparison
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.7% no comparison
3K rounds 4.4% no comparison
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 6x 4K, 0 aces in 18 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 35% no comparison
Utility damage per round 3.8 no comparison
Enemies flashed per round 0.45 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether tecek93 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 18 matches from the last 3 months and 20 before.

Kills per round (K/R)

0.80
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Nuke
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 27 · Ancient

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
56% better than 67%
0.76 better than 61%
86.7 better than 79%
1.05-
48% of 54 duels better than 34%
43% of 7 situations better than 63%
Dust 29
67% -
0.66 -
78.5 -
0.87-
43% of 7 duels -
-
Anubis8
63% -
0.82 -
84.9 -
1.02-
80% of 5 duels -
-
Ancient6
17% -
0.68 -
72.9 -
1.16-
50% of 2 duels -
100% of 1 situations -
Cache6
33% -
0.74 -
83.8 -
0.84-
70% of 10 duels -
-
Inferno4
75% -
0.96 -
104.2 -
1.71-
80% of 5 duels -
50% of 2 situations -
Nuke4
75% -
0.88 -
91.3 -
2.20-
67% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How tecek93 plays

Across 54 matches tecek93 averages K/R 0.77 and ADR 85.2; the rating across the 18 rated matches is 1.09. Averages 16.7 kills per match with 47% headshots. In 8 of 18 matches the rating was 1.10 or higher (44%), in 5 it was below 0.90. In 18 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.14. Last 30 days: 3 matches, win rate 33%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.