TASPMoneyMan

USA
Moderator Streamer Player Viewer
143 matches tracked Follow on Twitch

How does TASPMoneyMan play?

Rating 0.83 (from 3 matches) K/R 0.74 ADR 79.3 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.83
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 7 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 10%
Opening duels won 44%−6 pp better than 10%

Clutch

Average
Last one alive
Clutch 1v1 won 32%−7 pp better than 21%
Clutch 1v2 won 23%+2 pp better than 64%
Clutch kills per match 1.5−0.1 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%+1 pp better than 54%
AWP share of kills 0%−10 pp better than 1%
K/D 1.05+0.05 better than 75%
Pistol kills per match 2.4

Impact

Strength
Damage and big rounds
Rounds with 2K 13.4%+0.3 pp better than 60%
Rounds with 3K 4.4%+0.5 pp better than 76%
MVPs per match 2.4+0.2 better than 75%
4Ks and aces 11x 4K, 3 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 5.0+0.8 better than 70%
Enemies flashed per round 0.28+0.01 better than 56%
Rounds with a death 70%−2.0 pp better than 82%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Win rate +5 pp, ELO +163
= Stayed the same
K/R at 0.73, ADR at 78.7, Headshots at 48%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.73 (at the start 0.74).

Patterns

From the last 143 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −1 ELO
35 matches · 49% wins
In match 1 of the day +50 ELO
56 matches · 43% wins

TASPMoneyMan loses the most ELO on Dust 2: −1 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 0.94 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 5 wins in a row · Cache
  4. Most kills in a match: 39 · Inferno

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
49% better than 47%
0.72 level
78.0 better than 45%
0.87–
42% of 136 duels better than 14%
27% of 22 situations better than 22%
Dust 235
49% better than 43%
0.78 better than 79%
81.8 better than 63%
0.75–
54% of 97 duels better than 73%
23% of 22 situations better than 16%
Cache21
33% –
0.71 –
77.4 –
-
43% of 80 duels –
57% of 14 situations –
Anubis12
25% –
0.77 –
78.7 –
-
21% of 14 duels –
50% of 6 situations –
Inferno12
67% –
0.68 –
74.0 –
-
48% of 31 duels –
20% of 5 situations –
Nuke8
75% –
0.75 –
83.5 –
-
65% of 23 duels –
0% of 3 situations –
Ancient7
86% –
0.81 –
87.2 –
-
67% of 6 duels –
100% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How TASPMoneyMan plays

Across 143 matches TASPMoneyMan averages K/R 0.74 and ADR 79.3; the rating across the 3 rated matches is 0.83. Biggest strength: Rounds with a death at 70%. That is better than 82% of players on level 7. Most room to improve: Opening duels won at 44%. That is better than only 10% of players on level 7. On average 16.3 kills per match, 47% of them headshots. The strongest map is Inferno with a 67% win rate in 12 matches. In 54 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: September 2026 at 0.83. TASPMoneyMan loses the most ELO on Dust 2 (−1 ELO, win rate 49%). Things go best in match 2 of the day (+168 ELO, win rate 56%). Improved over the last three months: Win rate +5 pp, ELO +163. Unchanged in recent months: K/R at 0.73, ADR at 78.7, Headshots at 48%. Last 30 days: 2 matches, win rate 100%, ELO balance +72.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.