targettxd

targettxd

Russia
Streamer

95 followers 13 streams in 30 days 1 avg. viewers last live on Oct 4, 2026

463 matches tracked 52 matches in 30 days

How does targettxd play?

Rating 0.97 (from 394 matches) K/R 0.65 ADR 73.5 from 463 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 394 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (289 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−4 pp · Ø 51% better than 20%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 34%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 25%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.98−0.04 · Ø 1.02 better than 34%
Pistol kills per match 2.8 from the last 444
Knife kills 5 in 444 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.3%).

2K rounds 12.0%−1.3 pp · Ø 13.3% better than 17%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.2−0.1 · Ø 2.3 better than 40%
4Ks and aces 40x 4K, 4 aces in 289 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 70%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 82%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, ADR +10.4, Headshots +8 pp
= Stayed the same
Nothing clear
▼ Got worse
Rating −0.07, Win rate −8 pp, ELO −351

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.68 (at the start 0.61). Slightly below the average (0.73).

Patterns

From the last 444 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −281 ELO
129 matches · 44% win rate
On Dust 2 −22 ELO
110 matches · 50% win rate
On Mondays −154 ELO, win rate 42%

targettxd loses the most ELO from match 5 of the day: −281 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Dust 2
  2. Longest win streak: 16 wins in a row · Mirage
  3. Most kills in a match: 35 · Nuke

Maps in detail

from the last 444 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage154
49% better than 40%
0.69 better than 28%
78.2 better than 39%
0.94 better than 21%
50% of 566 duels better than 46%
39% of 77 situations better than 52%
Dust 2110
50% better than 43%
0.73 better than 47%
82.2 better than 60%
0.98 better than 32%
45% of 408 duels better than 21%
33% of 66 situations better than 36%
Ancient64
52% better than 47%
0.69 better than 24%
78.9 better than 36%
0.96 better than 26%
51% of 293 duels right on the average
49% of 41 situations better than 75%
Anubis63
52% better than 46%
0.70 better than 35%
78.3 better than 41%
0.97 better than 32%
45% of 224 duels better than 19%
21% of 48 situations better than 13%
Nuke41
49% better than 29%
0.81 better than 70%
89.2 better than 77%
1.14 better than 71%
50% of 175 duels better than 35%
40% of 20 situations better than 56%
Cache7
14% -
0.62 -
79.0 -
0.75-
46% of 26 duels -
-
Overpass4
50% -
0.63 -
71.0 -
0.96-
38% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How targettxd plays

Across 463 matches targettxd averages K/R 0.65 and ADR 73.5; the rating across the 394 rated matches is 0.97. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 45% headshots. The strongest map is Ancient with a 52% win rate in 64 matches. In 132 of 394 matches the rating was 1.10 or higher (34%), in 172 it was below 0.90. In 289 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: June 2026 at 1.02. targettxd loses the most ELO from match 5 of the day (−281 ELO, win rate 44%). Things go best in match 4 of the day (+219 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +219 ELO. Improved over the last three months: K/R +0.07, ADR +10.4, Headshots +8 pp. Got weaker: Rating −0.07, Win rate −8 pp, ELO −351. Last 30 days: 52 matches, win rate 42%, net ELO −160.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.