tanky187erz

Portugal
Player
99 matches tracked 11 matches in 30 days
ELO ▲ 26
2,078
30-day peak: 2,078
Rank EU
#193,285
Portugal #3,146 in Portugal

How does tanky187erz play?

Rating 1.07 (from 24 matches) K/R 0.73 ADR 80.8 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.51 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 24 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.3%).

2K rounds 14.7%+1.4 pp · Ø 13.3% better than 79%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 2x 4K, 1 ace in 24 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 49%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +8 pp
= Stayed the same
K/R at 0.73, ADR at 82.1, ELO at 2,078
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.75
JanFebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.75. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −79 ELO
40 matches · 48% win rate
On Saturdays −23 ELO, win rate 45%

tanky187erz loses the most ELO in match 1 of the day: −79 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Nuke
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 38%
0.75 better than 55%
81.4 better than 52%
0.79-
50% of 6 duels better than 42%
0% of 1 situations better than 1%
Mirage20
60% better than 81%
0.67 better than 20%
76.8 better than 31%
1.14-
60% of 15 duels better than 93%
0% of 1 situations better than 1%
Anubis15
47% better than 32%
0.67 better than 18%
72.5 better than 10%
0.81-
30% of 10 duels better than 1%
-
Ancient12
58% -
0.76 -
83.8 -
1.39-
60% of 5 duels -
-
Inferno12
58% -
0.71 -
81.0 -
0.93-
40% of 30 duels -
33% of 9 situations -
Nuke9
67% -
0.79 -
91.0 -
1.32-
57% of 14 duels -
0% of 3 situations -
Vertigo5
80% -
0.84 -
83.6 -
1.20-
72% of 36 duels -
43% of 7 situations -
Overpass4
25% -
0.83 -
94.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How tanky187erz plays

Across 99 matches tanky187erz averages K/R 0.73 and ADR 80.8; the rating across the 24 rated matches is 1.07. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 53% headshots. The strongest map is Mirage with a 60% win rate in 20 matches. In 10 of 24 matches the rating was 1.10 or higher (42%), in 9 it was below 0.90. In 24 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. tanky187erz loses the most ELO in match 1 of the day (−79 ELO, win rate 48%). Things go best on Dust 2 (+109 ELO, win rate 48%). Improved over the last three months: Win rate +8 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.73, ADR at 82.1, ELO at 2,078. Last 30 days: 11 matches, win rate 73%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.