syroptv

Poland
Streamer
90 matches tracked

How does syroptv play?

Rating 0.85 K/R 0.63 ADR 69.2 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 90 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 9% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 37%
Player type
Goes in first and opens the round
More first kills per match than the level 2 average. Higher headshot rate than the level 2 average.
EntryHeadshots
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

Level 2

Compared with 620 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so well above the average (47%).

Rounds with first kill 10%+1 pp · Ø 9% better than 67%
Opening duels won 54%+7 pp · Ø 47% better than 93%

Clutch

Average
Last one alive

59% of 1v1s won and so well above the average (37%).

Clutch 1v1 won 59%+22 pp · Ø 37% better than 99%
Clutch 1v2 won 22%−1 pp · Ø 23% better than 66%
Clutch kills per match 1.2−0.6 · Ø 1.8 better than 22%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly above the average (40%).

Headshot rate 45%+5 pp · Ø 40% better than 80%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 0.82−0.09 · Ø 0.91 better than 24%
Pistol kills per match 2.0
Knife kills 1 in 90 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so just above the average (11.7%).

2K rounds 12.0%+0.3 pp · Ø 11.7% better than 58%
3K rounds 3.1%−0.3 pp · Ø 3.4% better than 48%
MVPs per match 1.80.0 · Ø 1.8 right on the average
4Ks and aces 5x 4K, 0 aces in 48 matches

Utility and deaths

Weakness
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (33%).

Utility hit rate 23%−10 pp · Ø 33% better than 4%
Utility damage per round 2.1−1.6 · Ø 3.7 better than 23%
Enemies flashed per round 0.07−0.16 · Ø 0.23 better than 14%
Deaths per round 77%+3 pp · Ø 74% better than 22%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
K/R +0.08, Rating +0.13, ADR +8.0, Win rate +11 pp
= Stayed the same
ELO at 739
▼ Got worse
Headshots −15 pp

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Last 3 months: 0.66 (at the start 0.58). Just below the average (0.67).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −98 ELO
42 matches · 40% win rate
On Dust 2 −90 ELO
26 matches · 50% win rate
Between 12:00 and 18:00 −111 ELO, win rate 33%

syroptv loses the most ELO from match 5 of the day: −98 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Highest rating in a match: 1.65 · Cache
  3. Most kills in a match: 28 · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
53% better than 72%
0.66 right on the average
71.9 better than 40%
0.92 better than 54%
52% of 117 duels better than 78%
63% of 8 situations better than 98%
Dust 226
50% better than 61%
0.64 better than 37%
70.8 better than 33%
0.88 better than 39%
47% of 118 duels right on the average
36% of 14 situations right on the average
Anubis9
33% -
0.48 -
56.6 -
0.68-
48% of 31 duels -
50% of 4 situations -
Cache8
50% -
0.67 -
73.2 -
0.90-
53% of 32 duels -
50% of 2 situations -
Inferno8
13% -
0.59 -
63.7 -
0.74-
29% of 42 duels -
50% of 4 situations -
Ancient7
29% -
0.62 -
67.2 -
0.74-
50% of 24 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How syroptv plays

Across 90 matches syroptv averages K/R 0.63, ADR 69.2 and a rating of 0.85. Biggest strength: Clutch 1v1 won at 59%, better than 99% of level 2 players. Most room to improve: Utility hit rate at 23%, better than only 4% of level 2 players. Averages 13.2 kills per match with 45% headshots. The strongest map is Mirage with a 53% win rate in 30 matches. In 16 of 90 matches the rating was 1.10 or higher (18%), in 50 it was below 0.90. In 48 matches with detailed stats: 5 4Ks and 0 aces. syroptv loses the most ELO from match 5 of the day (−98 ELO, win rate 40%). Things go best on Mirage (+53 ELO, win rate 53%). Improved over the last three months: K/R +0.08, Rating +0.13, ADR +8.0, Win rate +11 pp. Got weaker: Headshots −15 pp. Unchanged in recent months: ELO at 739.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.