symon_cs
LIVE 5 followers 4 streams in 30 days 1 avg. viewers last live on Oct 2, 2026
How does symon_cs play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (322 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
AverageDied in 71% of rounds and so slightly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.84. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.13. Last 3 months unchanged at 1.01. Just below the average (1.02).
Damage per round (ADR)
Best month: April 2026 with 92.4. Last 3 months: 81.0 (at the start 84.7). Just above the average (80.4).
Share of headshot kills
Best month: June 2026 with 50%. Last 3 months: 47% (at the start 45%). Slightly below the average (49%).
Matches won (win rate)
Best month: April 2026 with 63%. Last 3 months: 48% (at the start 51%). Just below the average (49%).
Best month: September 2026 with 2,424. Last 3 months: 2,135 (at the start 2,094).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 53%.
Patterns
From the last 524 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
symon_cs loses the most ELO in match 1 of the day: −473 ELO, 40% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Mirage
- Most kills in a match: 52 · Dust 2
- Highest rating in a match: 2.41 · Cache
- Longest win streak: 7 wins in a row · Mirage
- Reached level 10 · Nuke
Maps in detail
from the last 524 matchesCompared with players on the same level who have at least 15 matches on the map.
How symon_cs plays
Across 524 matches symon_cs averages K/R 0.75 and ADR 82.6; the rating across the 390 rated matches is 1.02. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 46% headshots. The strongest map is Anubis with a 64% win rate in 50 matches. In 146 of 390 matches the rating was 1.10 or higher (37%), in 162 it was below 0.90. In 322 matches with detailed stats: 51 4Ks and 4 aces. Best month by rating: July 2026 at 1.13. symon_cs loses the most ELO in match 1 of the day (−473 ELO, win rate 40%). Things go best on Anubis (+309 ELO, win rate 64%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05, Win rate −3 pp. Unchanged in recent months: Rating at 1.01, ADR at 81.0, ELO at 2,135. Last 30 days: 132 matches, win rate 45%, net ELO −168.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.