Svfsebastiandk

Denmark
Streamer
423 matches tracked 111 matches in 30 days
ELO ▼ 14
1,694
30-day peak: 1,813
Rank EU
#433,624
Denmark #9,001 in Denmark

How does Svfsebastiandk play?

Rating 1.06 (from 283 matches) K/R 0.79 ADR 85.2 from 423 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 283 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsEntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 53%+4 pp · Ø 49% better than 75%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (48%).

Headshot rate 62%+14 pp · Ø 48% better than 99%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.02+0.05 · Ø 0.97 better than 59%
Pistol kills per match 3.2
Knife kills 8 in 423 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so well above the average (3.8%).

2K rounds 13.8%+1.0 pp · Ø 12.8% better than 69%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 86%
MVPs per match 2.5+0.3 · Ø 2.2 better than 81%
4Ks and aces 58x 4K, 3 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 56%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 19%
Deaths per round 78%+5 pp · Ø 73% better than 4%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, ADR at 84.2, Headshots at 62%, Win rate at 48%
▼ Got worse
Rating −0.09, ELO −111

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.71).

Patterns

From the last 423 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −435 ELO
121 matches · 42% win rate
In match 2 of the day −325 ELO
88 matches · 42% win rate
On Fridays −444 ELO, win rate 38%

Svfsebastiandk loses the most ELO from match 5 of the day: −435 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 43 · Nuke
  3. Highest rating in a match: 2.33 · Ancient
  4. Recorded match no. 250 · Inferno

Maps in detail

from the last 423 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient132
47% better than 41%
0.83 better than 89%
89.3 better than 89%
1.11 better than 83%
54% of 550 duels better than 70%
31% of 45 situations better than 34%
Nuke75
49% better than 31%
0.78 better than 62%
81.0 better than 46%
1.01 better than 39%
51% of 349 duels better than 44%
34% of 29 situations better than 38%
Inferno60
45% better than 28%
0.74 better than 64%
79.9 better than 56%
1.07 better than 73%
53% of 230 duels better than 62%
63% of 8 situations better than 91%
Anubis43
44% better than 28%
0.77 better than 73%
86.1 better than 82%
1.08 better than 75%
56% of 117 duels better than 80%
38% of 8 situations better than 46%
Cache40
45% -
0.80 -
88.2 -
1.05-
54% of 202 duels -
37% of 19 situations -
Dust 230
60% better than 82%
0.74 better than 58%
80.2 better than 53%
0.98 better than 40%
51% of 92 duels better than 54%
0% of 3 situations better than 1%
Mirage27
41% better than 18%
0.77 better than 70%
80.7 better than 55%
0.95-
55% of 62 duels better than 77%
50% of 2 situations better than 81%
Overpass8
63% -
0.88 -
98.6 -
1.46-
55% of 11 duels -
0% of 1 situations -
Vertigo8
50% -
0.89 -
94.3 -
1.21-
58% of 53 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Svfsebastiandk plays

Across 423 matches Svfsebastiandk averages K/R 0.79 and ADR 85.2; the rating across the 283 rated matches is 1.06. Biggest strength: Headshot rate at 62%, better than 99% of level 8 players. Most room to improve: Deaths per round at 78%, better than only 4% of level 8 players. Averages 17.4 kills per match with 62% headshots. The strongest map is Dust 2 with a 60% win rate in 30 matches. In 118 of 283 matches the rating was 1.10 or higher (42%), in 89 it was below 0.90. In 226 matches with detailed stats: 58 4Ks and 3 aces. Best month by rating: June 2026 at 1.20. Svfsebastiandk loses the most ELO from match 5 of the day (−435 ELO, win rate 42%). Things go best on Dust 2 (+232 ELO, win rate 60%). Match no. 3 of the day goes best: 57% win rate, +210 ELO. Got weaker: Rating −0.09, ELO −111. Unchanged in recent months: K/R at 0.79, ADR at 84.2, Headshots at 62%, Win rate at 48%. Last 30 days: 111 matches, win rate 48%, net ELO −71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.